vrecko
virtual reality framework
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
oNAP_CableEditor
oNAP_LSystem
oNAPCameraMovement
oNAPCameraPath
oNAPClouds
oNAPConnectEditor
oNAPConstrainedMovement
oNAPDYNAMICART
oNAPEditorController
oNAPEditorQAbilities
oNAPFFDEditor
oNAPGUI
oNAPHelloWorld
oNAPHUD
oNAPInputConnector
oNAPLightsEditor
oNAPMenu
oNAPNature
oNAPObjectUtils
oNAPRoomEdit
oNAPShootingSimulation
oNAPSpacePartitioning
oNAPTextOutput
oNAPWeather
oNArtificialWorld
oNbase
oNbehindO
oNboids
oNCarSim
oNesg
oNFilter
oNgrass
oNht
oNmv
oNnavigation
oNode
oNosg
oNosgQ
oNPhysXPlugin
oNVirtualFixture
oNVK_NoStepInto_Namespace
oNvreckoSecond level of space paritioning queries - detailed searching inside object
oNvreckoDP_base
oNvreckoDP_Kinect
oNvreckoUtils
oNWAVEFRONT
oNWGeometry
oCAABoundingBoxRepresents a bounding box (a sphere, actually) of the object which wraps the object in it
oCAddObserverRozhrani pro objekty, ktere zajima udalost Add
oCAllCloudsUpdateCallBackStructure containing camera data which is common for all of the clouds and overloaded callback method which is called once per frame
oCangle_3D
oCAnimatedGeometryStateUchovava informace o animovanem Cal3D modelu, jeho data v pameti a pocet referenci
oCArm
oCBasicPreloaderHeuristic
oCBCLoaderErrorHandler
oCBehindObstacleExp_wT
oCBehindObstacleExperiment
oCBinomialHeap
oCBufferedSpline
oCCacheCache, sleduje deni v ModelManageru a reaguje na udalosti ziskani modelu, smazani modelu a pridani modelu v MM
oCCacheInfoTrida pro drzeni informaci o polozce v Cache
oCCatmullRomInterpolator
oCChessBoard
oCChessPiece
oCCloud
oCCloudDataTypeInherited class from osg::Referenced. Stores information about the camera and can be referenced by osg::ref_ptr
oCCloudParticle
oCCloudSceneInfo
oCCloudsManagerManages all the clouds in the scene
oCCloudsPropertiesContains all the properties of the Clouds ability loaded from XML file
oCCloudVoxelRepresents a cloud voxel used for cloud generation
oCConstantColorGen
oCConstraintHierarchyMember
oCCubicInterpolator
oCDAControlPointControl point of Motion trail
oCDAGizmoGizmo - graphical representation of something, e.g. Frenet frame
oCDASample
oCDeleteObserverRozhrani pro objekty, ktere zajima udalost Delete
oCDynamicTree
oCDynamicTreeIterator
oCDynTreeNode
oCEOLineSegmentIntersector
oCFibonacciHeap
oCFilletSpline
oCfilter1
oCfilter2
oCFrenetFrame
oCGenericHeap
oCGeometryStateUchovava informace o statickem modelu, jeho data v pameti a pocet referenci (instanci modelu ve scene)
oCGetObserverRozhrani pro objekty, ktere zajima udalost Get
oCgmMatrix3
oCgmMatrix4
oCgmVector2
oCgmVector3
oCgmVector4
oCGradientColorGen
oCGradientDiameterGen
oCHci
oCIconIcon
oCInterpolatedSpline
oCInterpolator
oCInterpolatorFactory
oClength_3D
oCLinearInterpolator
oCLoadingConsole
oCMagicWandTool
oCMainObject
oCMainSceneUpdateCallback
oCMemoryReadBuffer
oCMemoryWriteBuffer
oCModelManager
oCMotionTrailTriangulator
oCMTBrushStore info about shape of cross-section of Motion trail
oCMTCreatorToolMotion trails creator tool
oCMyReadCallback
oCNullInterpolator
oCpacket_rec
oCParticle
oCPHANToMAvatar
oCPHEffect
oCPoint3
oCPoint3f
oCPreloaderNahrava pravdepodobne potrebne modely v blizke budoucnosti, modely jsou urceny podle pouzite heuristiky
oCPreloaderHeuristicRozhrani pro heuristiky, ktere se maji pouzit v Preloaderu
oCPreloaderLoadedInfo
oCPreloaderToLoadInfo
oCPseudoRand2DPlacementRepresents a class which pseudo-randomly scatters the clouds over the sky in form of the grid (for now)
oCRealCmp
oCReceiver
oCRegularPolygonSpline
oCSampledSpline
oCSector
oCSectorColorGen
oCSerial
oCSliceTool
oCSmoothedSpline
oCSnapObject
oCSNCH_THREAD_START_INFO
oCStrX
oCSunLight
oCSweepSurfaceGeode
oCThinHeap
oCTimeLineSpline
oCTiming
oCTriangle
oCTriangle3
oCTriangle3v
oCUniformUpdateCallback
oCUserStream
\CWavefrontObj