vrecko
virtual reality framework
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#include <MaterialManager.h>
Public Member Functions | |
bool | loadXMLMaterial (XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *pParametersNode) |
void | Create (NxScene *pScene) |
NxMaterialIndex | indexByName (const std::string &) |
void PhysXPlugin::MaterialManager::Create | ( | NxScene * | pScene | ) |
NxMaterialIndex PhysXPlugin::MaterialManager::indexByName | ( | const std::string & | name | ) |
bool PhysXPlugin::MaterialManager::loadXMLMaterial | ( | XERCES_CPP_NAMESPACE_QUALIFIER DOMNode * | pParametersNode | ) |