#include <Border.h>
VirtualFixture::Border::~Border |
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inline |
void Border::apply |
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PHANToM * |
pPHANToM, |
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osg::Vec3 & |
force |
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) |
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void Border::display |
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void |
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XERCES_CPP_NAMESPACE_QUALIFIER DOMNode * Border::getXMLParameters |
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XERCES_CPP_NAMESPACE_QUALIFIER DOMDocument * |
pDocNode | ) |
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bool Border::loadXMLParameters |
( |
XERCES_CPP_NAMESPACE_QUALIFIER DOMNode * |
pParametersNode | ) |
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void Border::postInitialize |
( |
void |
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void Border::preInitialize |
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void |
| ) |
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void Border::processEvent |
( |
const std::string & |
input_name, |
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void * |
value |
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) |
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void Border::update |
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void |
| ) |
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bool VirtualFixture::Border::active |
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protected |
bool VirtualFixture::Border::all_on |
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protected |
float VirtualFixture::Border::amplitude |
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protected |
osg::Vec4 VirtualFixture::Border::color |
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protected |
osg::Vec4 VirtualFixture::Border::color2 |
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protected |
osg::Vec3 VirtualFixture::Border::direction |
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protected |
float VirtualFixture::Border::frequency |
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protected |
osg::Group* VirtualFixture::Border::gnode |
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protected |
osg::Geode* VirtualFixture::Border::node |
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protected |
osg::Geode* VirtualFixture::Border::node2 |
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protected |
PHANToM* VirtualFixture::Border::PHANToMDevice |
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protected |
osg::MatrixTransform* VirtualFixture::Border::tnode |
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protected |
float VirtualFixture::Border::transparency |
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protected |
float VirtualFixture::Border::transparency2 |
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protected |
bool VirtualFixture::Border::visible |
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protected |
The documentation for this class was generated from the following files:
- C:/Documents/School/OSG/VRECKO/src/vreckoAP/VF/Border.h
- C:/Documents/School/OSG/VRECKO/src/vreckoAP/VF/Border.cpp