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vrecko
virtual reality framework
|
Classes | |
| class | Avatar |
| class | AxisLock |
| class | Border |
| class | Box |
| class | Cone |
| class | Cylinder |
| class | Damper |
| class | Drag |
| class | Filter |
| class | Grid |
| class | Log |
| class | Marker |
| class | MarkerFactory |
| class | NavSphere |
| class | Plane |
| class | ProxiBorder |
| class | ProxiBox |
| class | ProxiCone |
| class | ProxiCylinder |
| class | ProxiSphere |
| class | Sphere |
| class | Trace |
| class | Vibration |
| class | VibrationLabel |
| class | VibrationLabelActivator |
Functions | |
| osg::Vec3 | ControlActualPositionReturnCleanPosition (osg::Vec3 Actual) |
| bool | ControlActualPosition (osg::Vec3 Actual) |
| osg::Vec3 | Vibrate (float frequency, float amplitude, osg::Vec3 direction) |
| osg::Vec3 | ForceTransformFunction (float maxforce, osg::Vec3 force) |
| float | SmoothEnding (float t) |
Variables | |
| osg::Timer | timer |
| osg::Timer | vtimer |
| bool VirtualFixture::ControlActualPosition | ( | osg::Vec3 | Actual | ) |
| osg::Vec3 VirtualFixture::ControlActualPositionReturnCleanPosition | ( | osg::Vec3 | Actual | ) |
| osg::Vec3 VirtualFixture::ForceTransformFunction | ( | float | maxforce, |
| osg::Vec3 | force | ||
| ) |
| float VirtualFixture::SmoothEnding | ( | float | t | ) |
| osg::Vec3 VirtualFixture::Vibrate | ( | float | frequency, |
| float | amplitude, | ||
| osg::Vec3 | direction | ||
| ) |
| osg::Timer VirtualFixture::timer |
| osg::Timer VirtualFixture::vtimer |