#include <Drag.h>
VirtualFixture::Drag::~Drag |
( |
| ) |
|
|
inline |
void Drag::apply |
( |
PHANToM * |
pPHANToM, |
|
|
osg::Vec3 & |
force |
|
) |
| |
void Drag::dispatchEvent |
( |
const std::string & |
pInputName, |
|
|
void * |
pValue |
|
) |
| |
void Drag::dispatchMessage |
( |
Message * |
pMessage | ) |
|
void Drag::displayAllGestures |
( |
void |
| ) |
|
XERCES_CPP_NAMESPACE_QUALIFIER DOMNode * Drag::getXMLParameters |
( |
XERCES_CPP_NAMESPACE_QUALIFIER DOMDocument * |
pDocNode | ) |
|
bool Drag::loadXMLParameters |
( |
XERCES_CPP_NAMESPACE_QUALIFIER DOMNode * |
pParametersNode | ) |
|
void Drag::postInitialize |
( |
void |
| ) |
|
void Drag::preInitialize |
( |
void |
| ) |
|
void Drag::processEvent |
( |
const std::string & |
input_name, |
|
|
void * |
value |
|
) |
| |
void Drag::update |
( |
void |
| ) |
|
bool VirtualFixture::Drag::active |
|
protected |
bool VirtualFixture::Drag::all_on |
|
protected |
bool VirtualFixture::Drag::force |
|
protected |
PHANToM* VirtualFixture::Drag::PHANToMDevice |
|
protected |
CPlayer* VirtualFixture::Drag::player |
|
protected |
osg::Vec3 VirtualFixture::Drag::position |
|
protected |
The documentation for this class was generated from the following files:
- C:/Documents/School/OSG/VRECKO/src/vreckoAP/VF/Drag.h
- C:/Documents/School/OSG/VRECKO/src/vreckoAP/VF/Drag.cpp