#include <Box.h>
VirtualFixture::Box::~Box |
( |
| ) |
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inline |
void Box::apply |
( |
PHANToM * |
pPHANToM, |
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osg::Vec3 & |
force |
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) |
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void Box::display |
( |
void |
| ) |
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XERCES_CPP_NAMESPACE_QUALIFIER DOMNode * Box::getXMLParameters |
( |
XERCES_CPP_NAMESPACE_QUALIFIER DOMDocument * |
pDocNode | ) |
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bool Box::loadXMLParameters |
( |
XERCES_CPP_NAMESPACE_QUALIFIER DOMNode * |
pParametersNode | ) |
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void Box::postInitialize |
( |
void |
| ) |
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void Box::preInitialize |
( |
void |
| ) |
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void Box::processEvent |
( |
const std::string & |
input_name, |
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void * |
value |
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) |
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void Box::update |
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void |
| ) |
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bool VirtualFixture::Box::active |
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protected |
bool VirtualFixture::Box::all_on |
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protected |
osg::Vec4 VirtualFixture::Box::color |
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protected |
osg::Group* VirtualFixture::Box::gnode |
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protected |
osg::Geode* VirtualFixture::Box::node |
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protected |
osg::Vec3 VirtualFixture::Box::nullsize |
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protected |
PHANToM* VirtualFixture::Box::PHANToMDevice |
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protected |
osg::Vec3 VirtualFixture::Box::position |
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protected |
osg::Vec3 VirtualFixture::Box::size |
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protected |
float VirtualFixture::Box::stiffness |
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protected |
osg::MatrixTransform* VirtualFixture::Box::tnode |
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protected |
float VirtualFixture::Box::transparency |
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protected |
bool VirtualFixture::Box::visible |
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protected |
The documentation for this class was generated from the following files:
- C:/Documents/School/OSG/VRECKO/src/vreckoAP/VF/Box.h
- C:/Documents/School/OSG/VRECKO/src/vreckoAP/VF/Box.cpp