vrecko
virtual reality framework
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#include <AbilityEditor.h>
Public Attributes | |
std::string | abilityName |
std::string | pluginName |
bool | bProcessed |
std::string APEditorQAbilities::AbilityEditor::AllowedAbility::abilityName |
bool APEditorQAbilities::AbilityEditor::AllowedAbility::bProcessed |
std::string APEditorQAbilities::AbilityEditor::AllowedAbility::pluginName |