#include <SystemInfo.h>
base::SystemInfo::MessageSIThreadCreated::MessageSIThreadCreated |
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inline |
base::SystemInfo::MessageSIThreadCreated::MessageSIThreadCreated |
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DWORD |
_dwThreadId, |
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const char * |
_name |
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inline |
virtual const char* base::SystemInfo::MessageSIThreadCreated::getMessageId |
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inlinevirtual |
virtual bool base::SystemInfo::MessageSIThreadCreated::isEqualTo |
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VreckoMessage * |
otherMsg | ) |
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inlinevirtual |
virtual bool base::SystemInfo::MessageSIThreadCreated::setValueFromString |
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const char * |
valueAsString | ) |
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inlinevirtual |
Parses the given string to get the data for this message.
OVERRIDING IS REQUIRED for ACTIVATE_INPUT message sending, i.e. "if ability A output pin O outputs message with <em>content</em> M, then create a message M2 (might be different type), send it to ability A2 input pin I". If the respective message is only used simply for direct (much more common) message sending, you DO NOT NEED TO OVERRIDE this method.
Reimplemented from vrecko::VreckoMessage.
DWORD base::SystemInfo::MessageSIThreadCreated::dwThreadId |
std::string base::SystemInfo::MessageSIThreadCreated::name |
The documentation for this class was generated from the following file: