#include <grass_drawable.h>
Enumerator |
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TOP_LEVEL |
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INTERMEDIATE |
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DETAILED |
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grass::GrassDrawable::~GrassDrawable |
( |
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virtual |
grass::GrassDrawable::GrassDrawable |
( |
const GrassDrawable & |
gd, |
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const CopyOp & |
copyop = CopyOp::SHALLOW_COPY |
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) |
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virtual const char* grass::GrassDrawable::className |
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const |
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inlinevirtual |
virtual Object* grass::GrassDrawable::clone |
( |
const CopyOp & |
copyop | ) |
const |
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inlinevirtual |
virtual Object* grass::GrassDrawable::cloneType |
( |
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const |
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inlinevirtual |
void grass::GrassDrawable::drawImplementation |
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RenderInfo & |
renderInfo | ) |
const |
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virtual |
void grass::GrassDrawable::EnsureDetailedVersionIsReady |
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protected |
virtual bool grass::GrassDrawable::isSameKindAs |
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const Object * |
obj | ) |
const |
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inlinevirtual |
virtual const char* grass::GrassDrawable::libraryName |
( |
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const |
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inlinevirtual |
void grass::GrassDrawable::ManageCulling |
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osgUtil::CullVisitor * |
cv, |
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RenderInfo * |
renderInfo |
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) |
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void grass::GrassDrawable::PrepareDisplayList |
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osg::RenderInfo & |
renderInfo | ) |
const |
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protected |
bool grass::GrassDrawable::displayListValid |
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mutableprotected |
float grass::GrassDrawable::distanceFromEye |
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protected |
GLuint grass::GrassDrawable::grassDisplayList |
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mutableprotected |
float grass::GrassDrawable::LOD |
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protected |
ref_ptr<Mesh> grass::GrassDrawable::mesh |
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protected |
std::vector<ref_ptr<GrassDrawable> > grass::GrassDrawable::moreDetailedVersion |
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protected |
ROLE grass::GrassDrawable::role |
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protected |
The documentation for this class was generated from the following files: