vrecko
virtual reality framework
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#include <vreckoAP/Nature/Grass/grass_drawable.h>
#include <vreckoAP/Nature/Grass/grass_cullcallback.h>
#include <vreckoAP/Nature/Grass/grass_triangle_collector.h>
#include <osg/gl2extensions>
#include <vrecko/logger.h>
Namespaces | |
namespace | grass |
Variables | |
const float | grass::maxLODdifference = 0.1f |