vrecko
virtual reality framework
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#include <Scheduler.h>
Public Attributes | |
float | frequency |
vThread * | thread_ptr |
osg::Timer_t | last_tick |
std::vector< BaseClass * > | entity_vector |
std::vector<BaseClass*> vrecko::Scheduler::TimerStruct::entity_vector |
float vrecko::Scheduler::TimerStruct::frequency |
osg::Timer_t vrecko::Scheduler::TimerStruct::last_tick |
vThread* vrecko::Scheduler::TimerStruct::thread_ptr |