#include <LoadingConsole.h>
| LoadingConsole::LoadingConsole |
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| ) |
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| LoadingConsole::~LoadingConsole |
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| ) |
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| void LoadingConsole::addLine |
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unsigned long |
dwOutputType, |
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const char * |
outputLine |
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) |
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| void LoadingConsole::destroy |
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| ) |
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| void LoadingConsole::update |
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void |
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| int LoadingConsole::borderXSize |
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protected |
| int LoadingConsole::borderYSize |
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protected |
| osg::ref_ptr<osg::Camera> LoadingConsole::camera |
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protected |
| osg::ref_ptr<osg::Geode> LoadingConsole::geode |
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protected |
| osg::ref_ptr<osg::Geometry> LoadingConsole::geom |
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protected |
| int LoadingConsole::lineHeight |
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protected |
| std::vector<Line> LoadingConsole::lines |
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protected |
| int LoadingConsole::lineSpace |
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protected |
| osg::ref_ptr<osg::ClipNode> LoadingConsole::mainNode |
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protected |
| osg::Group* LoadingConsole::rootNode |
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protected |
| osg::ref_ptr<osg::Vec3Array> LoadingConsole::vertices |
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protected |
| int LoadingConsole::viewHeight |
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protected |
| int LoadingConsole::viewWidth |
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protected |
The documentation for this class was generated from the following files: