vrecko
virtual reality framework
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Structure containing camera data which is common for all of the clouds and overloaded callback method which is called once per frame. More...
#include <OSGCloudWrap.h>
Public Member Functions | |
AllCloudsUpdateCallBack () | |
AllCloudsUpdateCallBack (osg::ref_ptr< CloudDataType > data) | |
AllCloudsUpdateCallBack (const AllCloudsUpdateCallBack &, const osg::CopyOp &) | |
META_Object (osgCloud, AllCloudsUpdateCallBack) virtual void operator()(const osg | |
Cloud::SetViewMatrix (camera.getViewMatrix()) | |
g_Clouds | Update (cloudData->getCameraPos(), cloudData->getCameraView(), cloudData->getCameraUp()) |
Public Attributes | |
osg::ref_ptr< CloudDataType > | cloudData |
Structure containing camera data which is common for all of the clouds and overloaded callback method which is called once per frame.
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AllCloudsUpdateCallBack::Cloud::SetViewMatrix | ( | camera. | getViewMatrix() | ) |
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g_Clouds AllCloudsUpdateCallBack::Update | ( | cloudData-> | getCameraPos(), |
cloudData-> | getCameraView(), | ||
cloudData-> | getCameraUp() | ||
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osg::ref_ptr<CloudDataType> AllCloudsUpdateCallBack::cloudData |