vrecko
virtual reality framework
|
#include <cstdlib>
#include <iostream>
#include <fstream>
#include <sstream>
#include <string>
#include <cmath>
#include <vreckoAP/Nature/Clouds/CloudsManager.h>
#include <vreckoAP/Nature/Clouds/GenClouds.h>
#include <vreckoAP/Nature/Clouds/Texture.h>
Variables | |
bool | g_Anisotropic_scattering = true |
bool | g_MultipleForwardScattering = true |
CloudsManager | g_Clouds |
bool g_Anisotropic_scattering = true |
CloudsManager g_Clouds |
bool g_MultipleForwardScattering = true |