vrecko
virtual reality framework
Main Page
Related Pages
Namespaces
Classes
Files
File List
File Members
vrecko
Vrecko - the Virtual Reality Engine
Dynamic Art module
L-system plant modeler - module for Vrecko
Head Up Display module
Space Partitioning - module for Vrecko
Todo List
Deprecated List
Namespaces
Classes
Files
File List
include
base
helpers
vrecko
vreckoAP
ArtificialWorld
behindO
Boids
CableEditor
CameraMovement
CameraPath
CarSim
ConnectEditor
ConstrainedMovement
DynamicArt
EditorController
EditorQAbilities
FFDEditor
Filter
games
Garden
GUI
HeadTracking
HelloWorld
HUD
InputConnector
LightsEditor
Menu
Nature
Clouds
BoundingVol.h
Cloud.h
Cloud2DPlacement.h
Clouds.h
CloudsManager.h
GenClouds.h
math_aux.h
OSGCloudWrap.h
OSGskybox.h
Texture.h
Grass
Terrain
Weather
_AP_Atmospheric.h
AP_Nature.h
navigation
ObjectUtils
ODE
RoomEdit
ShootingSimulation
SpacePartitioning
TextOutput
vreckoDP
vreckoUtils
src
File Members
•
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Friends
Macros
Pages
GenClouds.h
Go to the documentation of this file.
1
9
#ifndef _VRECKO_CLOUDS_GENCLOUDS_H
10
#define _VRECKO_CLOUDS_GENCLOUDS_H
11
12
#include "
cloud.h
"
13
18
struct
CloudVoxel
19
{
20
bool
act
,
hum
,
cld
;
21
float
p_ext
,
p_act
,
p_hum
;
22
};
23
30
void
InitCloudGrowth
(
int
ellips_a,
int
ellips_b,
int
ellips_c);
31
38
bool
f_act
(
unsigned
int
i,
unsigned
int
j,
unsigned
int
k);
39
44
void
GrowthSimulation
(
int
timeSteps);
45
53
float
weightedSum
(
unsigned
int
i,
unsigned
int
j,
unsigned
int
k);
54
61
void
CreateCloudFromVoxels
(
Cloud
& cloud,
const
osg::Vec3f& cloudPos,
float
scale);
62
63
#endif
include
vreckoAP
Nature
Clouds
GenClouds.h
Generated on Tue Feb 19 2013 10:23:44 for vrecko by
1.8.3.1