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virtual reality framework
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Cloud.h File Reference
#include <osg/Vec4>
#include <osg/Geometry>
#include <osg/Texture2D>
#include <iostream>
#include <vector>
#include <algorithm>
#include <queue>
#include <set>
#include <cmath>
#include "BoundingVol.h"

Go to the source code of this file.

Classes

struct  CloudSceneInfo
 
struct  SunLight
 
struct  Particle
 
struct  CloudParticle
 
class  Cloud
 
class  Cloud::ParticleAwayComparison
 

Macros

#define PI   3.1415926535
 

Detailed Description

Author
Jakub Kroupal (original Atmospheric plug-in)
Rastislav Tisovcik (revised Clouds ability)
Version
2.0
Date
2008 (Atmospheric), December 2010 - February 2011 (Clouds)

Macro Definition Documentation

#define PI   3.1415926535