vrecko
virtual reality framework
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rozhrani pro objekty, ktere zajima udalost Add More...
#include <ModelManager.h>
Public Member Functions | |
AddObserver () | |
virtual void | AddUpdate (string modelFilename, ModelType modelType)=0 |
rozhrani pro objekty, ktere zajima udalost Add
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inline |
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pure virtual |
metoda, ktera se zavola, nastane-li udalost Add v pozorovanem objektu modelFilename - nazev modelu, ktery se pridal, modelType - typ modelu
Implemented in Cache.