vrecko
virtual reality framework
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vrecko::DeviceManager Class Reference

#include <DeviceManager.h>

Inheritance diagram for vrecko::DeviceManager:
vrecko::BaseClass

Classes

struct  DT
 

Public Member Functions

 DeviceManager ()
 
 ~DeviceManager ()
 
int requestForDevice (const std::string &plugin_name, const std::string &device_type, const char *port, float frequency)
 
bool requestForDevice (const std::string &plugin_name, const std::string &device_type, const char *port, int id, float frequency)
 
DevicegetDevicePtr (int device_id)
 
DevicegetDevicePtrByType (const std::string &device_type)
 
std::map< int, DT > & getDeviceMap (void)
 
- Public Member Functions inherited from vrecko::BaseClass
 BaseClass (const char *startingSenderString)
 The main constructor. More...
 
 BaseClass (BaseClass &bc)
 Copy constructor. Probably not really used. More...
 
virtual ~BaseClass ()
 Destructor. More...
 
virtual bool initialize (XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *parameters=NULL)
 Core initialization. More...
 
virtual bool initializeFromString (const char *xmlString)
 Helper method that allows to initialize ability from a XML-formatted string. More...
 
virtual void update (void)
 This method is called periodically in case this instance is registered in Scheduler. More...
 
virtual
XERCES_CPP_NAMESPACE_QUALIFIER
DOMNode
saveXMLParameters (XERCES_CPP_NAMESPACE_QUALIFIER DOMDocument *)
 Save current setting into a XML node. More...
 
bool inputPresent (const std::string &name)
 Returns true if input pin (not request inputpin ) with given name is present. More...
 
bool outputPresent (const std::string &name)
 Returns true if output pin (not request output pin) with given name is present. More...
 
void addInputPin (InputPinBase *pin)
 Adds an input pin. More...
 
void removeInputPin (InputPinBase *pin)
 Removes an input pin. More...
 
void addOutputPin (OutputPinBase *pin)
 Adds an output pin. More...
 
void removeOutputPin (OutputPinBase *pin)
 Removes and output pin. More...
 
void addRequestInputPin (RequestInputPinBase *pin)
 Adds a request input pin. More...
 
void removeRequestInputPin (RequestInputPinBase *pin)
 Removes a request input pin. More...
 
void addRequestOutputPin (RequestOutputPinBase *pin)
 Adds a request output pin. More...
 
void removeRequestOutputPin (RequestOutputPinBase *pin)
 Removes a request output pin. More...
 
bool addNotification (BaseClass *receiver, unsigned long notificationTypes)
 Registers an observer that will be notified if a specific change occurs. More...
 
bool removeNotification (BaseClass *receiver, unsigned long notificationTypes=NOTIFICATION_ALL)
 Unregisters a previously registered observer. More...
 
virtual void processEvent (const std::string &input_name, VreckoMessage *pMessage)
 Internal method for processing the events. More...
 
virtual VreckoMessageprocessRequest (const std::string &request_input_name, VreckoMessage *pMessage)
 Internal method for processing the requests. More...
 
virtual const std::string & getSenderString (void)
 Returns the sender (or receiver) identification string. More...
 
void reportError (const std::string &error)
 Print error message. More...
 
void setPriority (long int pr)
 Sets the priority. (Possible problems - read the full description for more info) More...
 
long int getPriority (void) const
 Returns current object priority. More...
 
void setAttribute (const std::string &attr_name, int attr_value)
 Sets an attribute value. More...
 
int getAttribute (const std::string &attr_name)
 Returns attribute value. More...
 
int getAttribute (const char *attr_name)
 Returns attribute value. More...
 
void deleteAttribute (const std::string &attr_name)
 Delete an attribute. More...
 
void setSceneFile (const std::string &sceneFileName)
 Set the name of the file this component was in (and possibly will be saved to). More...
 
const std::string & getSceneFile () const
 Get the name of the file this component was in. More...
 
virtual void preInitialize (void)
 OBSOLETE METHOD, kept for backwards compatibility. More...
 
virtual void postInitialize (void)
 OBSOLETE METHOD, kept for backwards compatibility. More...
 
virtual bool loadXMLParameters (XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *)
 OBSOLETE METHOD, kept for backwards compatibility. More...
 
virtual bool loadXMLParameters (const char *xmlString)
 OBSOLETE METHOD, kept for backwards compatibility. More...
 
InputPinBasegetInputPin (const char *strName)
 Returns pointer to an input pin with specified name. More...
 
OutputPinBasegetOutputPin (const char *strName)
 Returns pointer to an output pin with specified name. More...
 
RequestInputPinBasegetRequestInputPin (const char *strName)
 Returns pointer to an request input pin with specified name. More...
 
RequestOutputPinBasegetRequestOutputPin (const char *strName)
 Returns pointer to an input pin with specified name. More...
 

Static Public Member Functions

static vrecko::DevicegetDeviceInstance (const std::string &plugin_name, const std::string &device_type)
 

Protected Member Functions

bool connectDevice (const std::string &plugin_name, const std::string &device_type, const char *port, Device **device_ptr)
 
- Protected Member Functions inherited from vrecko::BaseClass
bool sendNotifications (unsigned long notificationType, void *notificationData)
 
virtual int processNotification (BaseClass *sender, unsigned long notificationType, void *notificationData)
 Process an incoming notification. More...
 
IOPinBasefindPinInList (const char *strName, PinList *pinList)
 Internal method to find a given pin in a given list. More...
 

Protected Attributes

std::map< int, DTdevice_map
 Map of device pointer for the device with the ID. More...
 
- Protected Attributes inherited from vrecko::BaseClass
AttributeMap attribute
 
MTReadWriteLock attributeLock
 
std::string senderString
 
MTLock notificationsLock
 
std::vector
< NOTIFICATION_DESCRIPTION
notifications
 
long int priority
 
const std::string * sceneFile
 
PinList inputPinsList
 
PinList outputPinsList
 
PinList requestInputPinsList
 
PinList requestOutputPinsList
 

Static Protected Attributes

static std::map< std::string,
osgDB::DynamicLibrary * > 
_dl_map
 

Additional Inherited Members

- Public Types inherited from vrecko::BaseClass
enum  NotificationTypes {
  NOTIFICATION_DELETE_CLASS = 1, NOTIFICATION_EO_REGISTERING = 2, NOTIFICATION_EO_UNREGISTERING = 4, NOTIFICATION_PROGRAM_TERMINATION = 8,
  NOTIFICATION_ALL = 0xFFFFFFFF
}
 
- Protected Types inherited from vrecko::BaseClass
typedef std::map< std::string,
int > 
AttributeMap
 Attributes. More...
 
typedef std::vector
< osg::ref_ptr< IOPinBase > > 
PinList
 

Detailed Description

DeviceManager is used to maintain devices that are actually used.

Constructor & Destructor Documentation

DeviceManager::DeviceManager ( )
DeviceManager::~DeviceManager ( )

Member Function Documentation

bool DeviceManager::connectDevice ( const std::string &  plugin_name,
const std::string &  device_type,
const char *  port,
Device **  device_ptr 
)
protected

Open a new device and put it into DeviceManager structures.

Device * DeviceManager::getDeviceInstance ( const std::string &  plugin_name,
const std::string &  device_type 
)
static
std::map<int, DT>& vrecko::DeviceManager::getDeviceMap ( void  )
inline

Return map of the devices.

Device * DeviceManager::getDevicePtr ( int  device_id)

Returns the pointer to the device with the given ID.

Device * DeviceManager::getDevicePtrByType ( const std::string &  device_type)

Returns the pointer to the device of the specific device type.

int DeviceManager::requestForDevice ( const std::string &  plugin_name,
const std::string &  device_type,
const char *  port,
float  frequency 
)

Processes the request for a device. If the DeviceManager detects the required device is already created its ID is returned, otherwise the device is initialized and a new ID is returned.

bool DeviceManager::requestForDevice ( const std::string &  plugin_name,
const std::string &  device_type,
const char *  port,
int  id,
float  frequency 
)

Processes the request for a device. If the DeviceManager detects the required device is already created its ID is returned, otherwise the device is initialized and a new ID is returned.

Member Data Documentation

std::map< std::string, osgDB::DynamicLibrary * > DeviceManager::_dl_map
staticprotected
std::map<int, DT> vrecko::DeviceManager::device_map
protected

Map of device pointer for the device with the ID.


The documentation for this class was generated from the following files: