vrecko
virtual reality framework
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vrecko::ScenePSThreadInfo Struct Reference

#include <Scene.h>

Public Attributes

Scenescene
 
HANDLE hThreadHandle
 
bool bTerminateThread
 
osg::Timer_t lastRequest
 
CollisionParams params
 
unsigned long limitToEO1
 
unsigned long limitToEO2
 

Member Data Documentation

bool vrecko::ScenePSThreadInfo::bTerminateThread

Set this variable to "true" to terminate the thread as soon as possible.

HANDLE vrecko::ScenePSThreadInfo::hThreadHandle
osg::Timer_t vrecko::ScenePSThreadInfo::lastRequest

The time of the last request. If no request is issued for a certain amount of time, the thread is stopped.

unsigned long vrecko::ScenePSThreadInfo::limitToEO1
unsigned long vrecko::ScenePSThreadInfo::limitToEO2
CollisionParams vrecko::ScenePSThreadInfo::params
Scene* vrecko::ScenePSThreadInfo::scene

The documentation for this struct was generated from the following file: