#include <Scene.h>
| bool vrecko::ScenePSThreadInfo::bTerminateThread |
Set this variable to "true" to terminate the thread as soon as possible.
| HANDLE vrecko::ScenePSThreadInfo::hThreadHandle |
| osg::Timer_t vrecko::ScenePSThreadInfo::lastRequest |
The time of the last request. If no request is issued for a certain amount of time, the thread is stopped.
| unsigned long vrecko::ScenePSThreadInfo::limitToEO1 |
| unsigned long vrecko::ScenePSThreadInfo::limitToEO2 |
| Scene* vrecko::ScenePSThreadInfo::scene |
The documentation for this struct was generated from the following file:
- C:/Documents/School/OSG/VRECKO/include/vrecko/Scene.h