vrecko
virtual reality framework
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rozhrani pro objekty, ktere zajima udalost Get More...
#include <ModelManager.h>
Public Member Functions | |
GetObserver () | |
virtual void | GetUpdate (string modelFilename, int num, ModelType modelType)=0 |
rozhrani pro objekty, ktere zajima udalost Get
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inline |
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pure virtual |
metoda, ktera se zavola, nastane-li udalost Get v pozorovanem objektu modelFilename - jmeno modelu, ktery se ma ziskat, num - aktualni pocet stejnych objektu ve scene (pocet referenci), modelType - typ modelu
Implemented in Cache.