uchovava informace o animovanem Cal3D modelu, jeho data v pameti a pocet referenci
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#include <ModelManager.h>
uchovava informace o animovanem Cal3D modelu, jeho data v pameti a pocet referenci
AnimatedGeometryState::AnimatedGeometryState |
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AnimatedGeometryState::AnimatedGeometryState |
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osgCal::CoreModel * |
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void AnimatedGeometryState::AddReference |
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zvysi pocet referenci na model o 1
int AnimatedGeometryState::Count |
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vrati pocet referenci na model
osg::ref_ptr<osgCal::CoreModel> AnimatedGeometryState::GetAnimatedGeometry |
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void AnimatedGeometryState::RemoveGeometry |
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void AnimatedGeometryState::RemoveReference |
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snizi pocet referenci na model o 1
The documentation for this struct was generated from the following file:
- C:/Documents/School/OSG/VRECKO/include/vreckoAP/ArtificialWorld/ModelManager.h