#include <gm_mat3.h>
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| gmMatrix3 () |
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| gmMatrix3 (const gmMatrix3 &) |
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| gmMatrix3 (double, double, double, double, double, double, double, double, double) |
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double * | operator[] (int) |
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const double * | operator[] (int) const |
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gmMatrix3 & | assign (double, double, double, double, double, double, double, double, double) |
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gmMatrix3 & | operator= (const gmMatrix3 &) |
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gmMatrix3 & | operator+= (const gmMatrix3 &) |
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gmMatrix3 & | operator-= (const gmMatrix3 &) |
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gmMatrix3 & | operator*= (const gmMatrix3 &) |
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gmMatrix3 & | operator*= (double) |
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gmMatrix3 & | operator/= (double) |
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gmMatrix3 | operator+ (const gmMatrix3 &) const |
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gmMatrix3 | operator- (const gmMatrix3 &) const |
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gmMatrix3 | operator- () const |
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gmMatrix3 | operator* (const gmMatrix3 &) const |
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gmMatrix3 | operator* (double) const |
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gmMatrix3 | operator/ (double) const |
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bool | operator== (const gmMatrix3 &) const |
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bool | operator!= (const gmMatrix3 &) const |
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gmVector3 | operator* (const gmVector3 &) const |
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gmMatrix3 | inverse () const |
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gmMatrix3 | transpose () const |
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gmMatrix3 | adjoint () const |
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double | determinant () const |
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bool | isSingular () const |
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gmVector2 | transform (const gmVector2 &) const |
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void | copyTo (float[3][3]) const |
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void | copyTo (double[3][3]) const |
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gmMatrix3::gmMatrix3 |
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double |
a00, |
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double |
a01, |
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double |
a02, |
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double |
a10, |
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double |
a11, |
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double |
a12, |
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double |
a20, |
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double |
a21, |
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double |
a22 |
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gmMatrix3 & gmMatrix3::assign |
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double |
a00, |
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double |
a01, |
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double |
a02, |
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double |
a10, |
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double |
a11, |
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double |
a12, |
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double |
a20, |
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double |
a21, |
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double |
a22 |
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void gmMatrix3::copyTo |
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float |
f[3][3] | ) |
const |
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inline |
void gmMatrix3::copyTo |
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double |
f[3][3] | ) |
const |
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inline |
double gmMatrix3::determinant |
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const |
bool gmMatrix3::isSingular |
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const |
bool gmMatrix3::operator!= |
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const gmMatrix3 & |
M | ) |
const |
gmMatrix3 gmMatrix3::operator* |
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double |
d | ) |
const |
gmMatrix3 & gmMatrix3::operator*= |
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double |
d | ) |
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gmMatrix3 gmMatrix3::operator/ |
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double |
d | ) |
const |
gmMatrix3 & gmMatrix3::operator/= |
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double |
d | ) |
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bool gmMatrix3::operator== |
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const gmMatrix3 & |
M | ) |
const |
double * gmMatrix3::operator[] |
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int |
i | ) |
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inline |
const double * gmMatrix3::operator[] |
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int |
i | ) |
const |
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inline |
gmMatrix3 gmMatrix3::scale |
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double |
x, |
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double |
y |
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) |
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static |
gmMatrix3 gmMatrix3::translate |
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double |
x, |
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double |
y |
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) |
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static |
ostream& operator<< |
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ostream & |
os, |
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const gmMatrix3 & |
M |
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) |
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friend |
double gmMatrix3::m_[3][3] |
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protected |
The documentation for this class was generated from the following files:
- C:/Documents/School/OSG/VRECKO/src/vreckoAP/VF/gm_mat3.h
- C:/Documents/School/OSG/VRECKO/src/vreckoAP/VF/gm_mat3.cpp