#include <ConstantColorGen.h>
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| unsigned int crossSectionSize | _dirty = false |
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| Vec4ArrayPtr | result = new osg::Vec4Array |
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| unsigned int | arraySize = leadSplineSize * crossSectionSize |
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| return | result |
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| ConstantColorGen::ConstantColorGen |
( |
| ) |
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inline |
| ConstantColorGen::ConstantColorGen |
( |
const osg::Vec4 & |
color | ) |
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inline |
| osg::Vec4 ConstantColorGen::getColorValue |
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const |
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inline |
| void ConstantColorGen::setColorValue |
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const osg::Vec4 & |
val | ) |
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inline |
| osg::Vec4 ConstantColorGen::_color |
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protected |
| unsigned int crossSectionSize ConstantColorGen::_dirty = false |
| unsigned int ConstantColorGen::arraySize = leadSplineSize * crossSectionSize |
| Vec4ArrayPtr ConstantColorGen::result = new osg::Vec4Array |
| return ConstantColorGen::result |
The documentation for this class was generated from the following file: