#include <SectorColorGen.h>
SectorColorGen::SectorColorGen |
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const osg::Vec4 & |
defaultColor | ) |
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inline |
void SectorColorGen::addSector |
( |
SectorPtr |
sector | ) |
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inline |
virtual Vec4ArrayPtr SectorColorGen::getColors |
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unsigned int |
leadSplineSize, |
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unsigned int |
crossSectionSize |
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) |
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inlinevirtual |
const osg::Vec4& SectorColorGen::getDefaultColor |
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const |
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inline |
int SectorColorGen::getNumSectors |
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| ) |
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inline |
const SectorPtr SectorColorGen::getSector |
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unsigned int |
i | ) |
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inline |
void SectorColorGen::removeSectors |
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unsigned int |
i, |
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int |
numSectorsToRemove = 1 |
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) |
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inline |
void SectorColorGen::setDefaultColor |
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osg::Vec4 |
val | ) |
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inline |
void SectorColorGen::setSector |
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unsigned int |
i, |
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SectorPtr |
val |
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) |
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inline |
osg::Vec4 SectorColorGen::_defaultColor |
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protected |
The documentation for this class was generated from the following file: