#include <gm_vec4.h>
gmVector4::gmVector4 |
( |
double |
x, |
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double |
y, |
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double |
z, |
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double |
a |
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) |
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inline |
gmVector4 & gmVector4::assign |
( |
double |
x, |
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double |
y, |
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double |
z, |
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double |
a |
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) |
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inline |
gmVector4 & gmVector4::clamp |
( |
double |
lo, |
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double |
hi |
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) |
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inline |
void gmVector4::copyTo |
( |
float |
f[4] | ) |
const |
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inline |
void gmVector4::copyTo |
( |
double |
f[4] | ) |
const |
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inline |
double gmVector4::length |
( |
| ) |
const |
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inline |
double gmVector4::lengthSquared |
( |
| ) |
const |
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inline |
bool gmVector4::operator!= |
( |
const gmVector4 & |
v | ) |
const |
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inline |
gmVector4 gmVector4::operator* |
( |
double |
c | ) |
const |
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inline |
gmVector4 & gmVector4::operator*= |
( |
double |
c | ) |
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inline |
gmVector4 gmVector4::operator/ |
( |
double |
c | ) |
const |
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inline |
gmVector4 & gmVector4::operator/= |
( |
double |
c | ) |
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inline |
bool gmVector4::operator== |
( |
const gmVector4 & |
v | ) |
const |
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inline |
double & gmVector4::operator[] |
( |
int |
i | ) |
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inline |
const double & gmVector4::operator[] |
( |
int |
i | ) |
const |
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inline |
ostream& operator<< |
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ostream & |
os, |
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const gmVector4 & |
v |
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) |
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friend |
The documentation for this class was generated from the following file:
- C:/Documents/School/OSG/VRECKO/src/vreckoAP/VF/gm_vec4.h