vrecko
virtual reality framework
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#include <SphereBVH_Object_Data.h>
Public Attributes | |
void * | pParent |
osg::Vec3 | center |
float | radius |
void * | pChild [2] |
unsigned long int | face_index |
osg::Vec3 APSpacePartitioning::SphereBVH_Object_Data::STNodeSphere::center |
unsigned long int APSpacePartitioning::SphereBVH_Object_Data::STNodeSphere::face_index |
void* APSpacePartitioning::SphereBVH_Object_Data::STNodeSphere::pChild[2] |
void* APSpacePartitioning::SphereBVH_Object_Data::STNodeSphere::pParent |
float APSpacePartitioning::SphereBVH_Object_Data::STNodeSphere::radius |