Trida reprezentujici jeden bod animace a stav (pozice, rotace, zvetseni, alfa, maska) objektu v tomto bode.
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#include <subblock_animation.h>
Trida reprezentujici jeden bod animace a stav (pozice, rotace, zvetseni, alfa, maska) objektu v tomto bode.
ArtificialWorld::AnimationPoint::AnimationPoint |
( |
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inline |
ArtificialWorld::AnimationPoint::AnimationPoint |
( |
osg::Vec3 |
trans, |
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osg::Quat |
rot, |
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osg::Vec3 |
scal, |
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float |
alfa, |
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osg::Node::NodeMask |
nmask |
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) |
| |
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inline |
float ArtificialWorld::AnimationPoint::alpha |
bool ArtificialWorld::AnimationPoint::alphaSet |
osg::Node::NodeMask ArtificialWorld::AnimationPoint::nodeMask |
bool ArtificialWorld::AnimationPoint::nodeMaskSet |
osg::Quat ArtificialWorld::AnimationPoint::rotation |
bool ArtificialWorld::AnimationPoint::rotationSet |
osg::Vec3 ArtificialWorld::AnimationPoint::scale |
bool ArtificialWorld::AnimationPoint::scaleSet |
osg::Vec3 ArtificialWorld::AnimationPoint::translation |
bool ArtificialWorld::AnimationPoint::translationSet |
The documentation for this class was generated from the following file: