#include <FluidDrawable.h>
PhysXPlugin::FluidDrawable::FluidDrawable |
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inline |
PhysXPlugin::FluidDrawable::FluidDrawable |
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NxFluid * |
pFluid | ) |
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inline |
virtual PhysXPlugin::FluidDrawable::~FluidDrawable |
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inlinevirtual |
PhysXPlugin::FluidDrawable::FluidDrawable |
( |
const FluidDrawable & |
drawable, |
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const osg::CopyOp & |
copyop = osg::CopyOp::SHALLOW_COPY |
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) |
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inline |
virtual const char* PhysXPlugin::FluidDrawable::className |
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const |
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inlinevirtual |
virtual osg::Object* PhysXPlugin::FluidDrawable::clone |
( |
const osg::CopyOp & |
copyop | ) |
const |
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inlinevirtual |
virtual osg::Object* PhysXPlugin::FluidDrawable::cloneType |
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const |
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inlinevirtual |
virtual osg::BoundingBox PhysXPlugin::FluidDrawable::computeBound |
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const |
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inlinevirtual |
virtual void PhysXPlugin::FluidDrawable::drawImplementation |
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osg::RenderInfo & |
renderInfo | ) |
const |
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inlinevirtual |
virtual bool PhysXPlugin::FluidDrawable::isSameKindAs |
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const osg::Object * |
obj | ) |
const |
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inlinevirtual |
virtual const char* PhysXPlugin::FluidDrawable::libaryName |
( |
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const |
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inlinevirtual |
virtual void PhysXPlugin::FluidDrawable::Update |
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void |
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inlinevirtual |
The documentation for this class was generated from the following file: