#include <CarState.h>
float CarSim::CarState::acc |
unsigned int CarSim::CarState::blinkLightState |
osg::Vec3 CarSim::CarState::bottomCarPosition |
osg::Vec3 CarSim::CarState::direction |
float CarSim::CarState::distFromLastFrame |
float CarSim::CarState::maxAcc |
float CarSim::CarState::minAcc |
osg::Vec3 CarSim::CarState::normal |
osg::Vec3 CarSim::CarState::position |
bool CarSim::CarState::stoped |
float CarSim::CarState::v |
float CarSim::CarState::wheelAngle |
The documentation for this struct was generated from the following file:
- C:/Documents/School/OSG/VRECKO/include/vreckoAP/CarSim/CarState.h