vrecko
virtual reality framework
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#include <CarExecutionUnit.h>
Public Attributes | |
std::string | carWithoutWheelsPath |
std::vector< std::string > | leftWheelsPathVec |
std::string | frontLightsPath |
std::string | brakeLightsPath |
std::string | leftBlinkerPath |
std::string | rightBlinkerPath |
std::string CarSim::GeometryPartsPath::brakeLightsPath |
std::string CarSim::GeometryPartsPath::carWithoutWheelsPath |
std::string CarSim::GeometryPartsPath::frontLightsPath |
std::string CarSim::GeometryPartsPath::leftBlinkerPath |
std::vector<std::string> CarSim::GeometryPartsPath::leftWheelsPathVec |
std::string CarSim::GeometryPartsPath::rightBlinkerPath |