#include <ScreenSetup.h>
| osg::Vec2d ht::ScreenSetup::ScreenSetupState::monitor_corner |
| VariableQuat* ht::ScreenSetup::ScreenSetupState::monitor_orientation |
| VariableVec3* ht::ScreenSetup::ScreenSetupState::monitor_position |
| double ht::ScreenSetup::ScreenSetupState::rim_height |
| double ht::ScreenSetup::ScreenSetupState::rim_width |
| VariableVec3* ht::ScreenSetup::ScreenSetupState::sensor_offset |
| double ht::ScreenSetup::ScreenSetupState::wire_length |
| osg::Quat ht::ScreenSetup::ScreenSetupState::wire_orientation |
| osg::Vec3d ht::ScreenSetup::ScreenSetupState::wire_position |
The documentation for this struct was generated from the following file:
- C:/Documents/School/OSG/VRECKO/include/vreckoAP/HeadTracking/ScreenSetup.h