vrecko
virtual reality framework
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#include <EventDispatcher.h>
Public Attributes | |
const std::string * | sceneFile |
Public Attributes inherited from vrecko::EventDispatcher::ICSBase | |
friend | EventDispatcher |
std::string | receiver |
std::string | receiverPin |
InterconnectionType | type |
Additional Inherited Members | |
Public Member Functions inherited from vrecko::EventDispatcher::ICSBase | |
ICSBase () | |
void | setReceiverPtrDirty () |
BaseClass * | getReceiverPtr () |
Protected Member Functions inherited from vrecko::EventDispatcher::ICSBase | |
VRECKO_EXPORT BaseClass * | getReceiverPtrCore () |
Protected Attributes inherited from vrecko::EventDispatcher::ICSBase | |
BaseClass * | _receiver_ptr |
This is just a cache. If the pointer is NULL, it is "dirty" and should be recached on the next use. More... | |
const std::string* vrecko::EventDispatcher::REQUEST_Struct::sceneFile |