#include <PointShell_Object_Data_Geometry.h>
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struct | E |
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struct | P |
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struct | V |
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APSpacePartitioning::PointShell_Object_Data_Geometry::PointShell_Object_Data_Geometry |
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inline |
virtual APSpacePartitioning::PointShell_Object_Data_Geometry::~PointShell_Object_Data_Geometry |
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inlinevirtual |
virtual void APSpacePartitioning::PointShell_Object_Data_Geometry::setEdgesCount |
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int |
count | ) |
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pure virtual |
virtual void APSpacePartitioning::PointShell_Object_Data_Geometry::setPolygonsCount |
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int |
count | ) |
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pure virtual |
virtual void APSpacePartitioning::PointShell_Object_Data_Geometry::setVerticesCount |
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int |
count | ) |
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pure virtual |
virtual void APSpacePartitioning::PointShell_Object_Data_Geometry::writeEdge |
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int |
seqnum, |
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int |
vertexPos1, |
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int |
vertexPos2 |
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) |
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pure virtual |
virtual void APSpacePartitioning::PointShell_Object_Data_Geometry::writePolygon |
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int |
seqnum, |
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int |
v1, |
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int |
v2, |
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int |
v3 |
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) |
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pure virtual |
virtual void APSpacePartitioning::PointShell_Object_Data_Geometry::writeVertex |
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int |
seqnum, |
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osg::Vec3f |
pos, |
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osg::Vec3f |
norm |
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) |
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pure virtual |
virtual void APSpacePartitioning::PointShell_Object_Data_Geometry::writeVertex |
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int |
seqnum, |
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osg::Vec3f |
pos |
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) |
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pure virtual |
The documentation for this class was generated from the following file: