#include <grass_triangle_collector.h>
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void | operator() (const osg::Vec3 v1, const osg::Vec3 v2, const osg::Vec3 v3, bool treatVertexDataAsTemporary) |
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static Mesh * | GetMesh (const Geode &geode, const float maxGrassHeight) |
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Mesh * grass::TriangleCollector::GetMesh |
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const Geode & |
geode, |
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const float |
maxGrassHeight |
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) |
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static |
void grass::TriangleCollector::operator() |
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const osg::Vec3 |
v1, |
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const osg::Vec3 |
v2, |
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const osg::Vec3 |
v3, |
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bool |
treatVertexDataAsTemporary |
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) |
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The documentation for this class was generated from the following files: