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ode::ODEObject Struct Reference

#include <DynamicScene.h>

Public Attributes

dBodyID body
 
std::vector< dGeomID * > geom
 
std::vector< double * > geom_translate
 
double translate [3]
 
bool enable
 
unsigned steps_before_disable_state
 

Member Data Documentation

dBodyID ode::ODEObject::body
bool ode::ODEObject::enable
std::vector<dGeomID*> ode::ODEObject::geom
std::vector<double *> ode::ODEObject::geom_translate
unsigned ode::ODEObject::steps_before_disable_state
double ode::ODEObject::translate[3]

The documentation for this struct was generated from the following file: