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APInputConnector::InputConnector Class Reference

Input Connector class. More...

#include <InputConnector.h>

Inheritance diagram for APInputConnector::InputConnector:
vrecko::Ability vrecko::BaseClass

Public Member Functions

 InputConnector ()
 
 ~InputConnector ()
 
bool initialize (XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *parametersNode)
 Core initialization. More...
 
virtual void processEvent (const std::string &input_name, VreckoMessage *value)
 Processing of all incoming events. More...
 
void processAction (int sensorNumber, VreckoMessage *value, const std::string &input_name)
 
void ProcessOrientation (int sensorNumber, VreckoMessage *value, const std::string &input_name)
 
void processSensorTransformation (int sensorNumber, VreckoMessage *value, const std::string &input_name)
 
void update ()
 This method is called periodically in case this instance is registered in Scheduler. More...
 
- Public Member Functions inherited from vrecko::Ability
virtual ~Ability ()
 copy constructor More...
 
const std::string & getName () const
 Returns the ability name. More...
 
void setPluginName (const char *pName)
 Sets the plugin name. More...
 
const std::string & getPluginName (void) const
 Returns the plugin name. More...
 
const std::string & getID (void) const
 Returns ability the identification string. More...
 
void setID (const char *pID)
 (Internal usage, most people should not need to use it.) Sets the ability ID. More...
 
virtual void clean (void)
 
void setOwner (BaseClass *owner)
 (Internal usage, most people should not need to use it.) Sets ability owner. *l This method is called automatically in World::createAbility(), so one would (almost?) never want to use it directly. More...
 
BaseClassgetOwner (void)
 Returns the ability owner. More...
 
virtual ParameterVectorgetParameterVector (void)
 Return vector of the parameter description. More...
 
bool isUpdated (void)
 Set update flag. More...
 
virtual const std::string & getSenderString (void)
 Returns the identification string of sender. More...
 
- Public Member Functions inherited from vrecko::BaseClass
 BaseClass (const char *startingSenderString)
 The main constructor. More...
 
 BaseClass (BaseClass &bc)
 Copy constructor. Probably not really used. More...
 
virtual ~BaseClass ()
 Destructor. More...
 
virtual bool initializeFromString (const char *xmlString)
 Helper method that allows to initialize ability from a XML-formatted string. More...
 
virtual
XERCES_CPP_NAMESPACE_QUALIFIER
DOMNode
saveXMLParameters (XERCES_CPP_NAMESPACE_QUALIFIER DOMDocument *)
 Save current setting into a XML node. More...
 
bool inputPresent (const std::string &name)
 Returns true if input pin (not request inputpin ) with given name is present. More...
 
bool outputPresent (const std::string &name)
 Returns true if output pin (not request output pin) with given name is present. More...
 
void addInputPin (InputPinBase *pin)
 Adds an input pin. More...
 
void removeInputPin (InputPinBase *pin)
 Removes an input pin. More...
 
void addOutputPin (OutputPinBase *pin)
 Adds an output pin. More...
 
void removeOutputPin (OutputPinBase *pin)
 Removes and output pin. More...
 
void addRequestInputPin (RequestInputPinBase *pin)
 Adds a request input pin. More...
 
void removeRequestInputPin (RequestInputPinBase *pin)
 Removes a request input pin. More...
 
void addRequestOutputPin (RequestOutputPinBase *pin)
 Adds a request output pin. More...
 
void removeRequestOutputPin (RequestOutputPinBase *pin)
 Removes a request output pin. More...
 
bool addNotification (BaseClass *receiver, unsigned long notificationTypes)
 Registers an observer that will be notified if a specific change occurs. More...
 
bool removeNotification (BaseClass *receiver, unsigned long notificationTypes=NOTIFICATION_ALL)
 Unregisters a previously registered observer. More...
 
virtual VreckoMessageprocessRequest (const std::string &request_input_name, VreckoMessage *pMessage)
 Internal method for processing the requests. More...
 
void reportError (const std::string &error)
 Print error message. More...
 
void setPriority (long int pr)
 Sets the priority. (Possible problems - read the full description for more info) More...
 
long int getPriority (void) const
 Returns current object priority. More...
 
void setAttribute (const std::string &attr_name, int attr_value)
 Sets an attribute value. More...
 
int getAttribute (const std::string &attr_name)
 Returns attribute value. More...
 
int getAttribute (const char *attr_name)
 Returns attribute value. More...
 
void deleteAttribute (const std::string &attr_name)
 Delete an attribute. More...
 
void setSceneFile (const std::string &sceneFileName)
 Set the name of the file this component was in (and possibly will be saved to). More...
 
const std::string & getSceneFile () const
 Get the name of the file this component was in. More...
 
virtual void preInitialize (void)
 OBSOLETE METHOD, kept for backwards compatibility. More...
 
virtual void postInitialize (void)
 OBSOLETE METHOD, kept for backwards compatibility. More...
 
virtual bool loadXMLParameters (XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *)
 OBSOLETE METHOD, kept for backwards compatibility. More...
 
virtual bool loadXMLParameters (const char *xmlString)
 OBSOLETE METHOD, kept for backwards compatibility. More...
 
InputPinBasegetInputPin (const char *strName)
 Returns pointer to an input pin with specified name. More...
 
OutputPinBasegetOutputPin (const char *strName)
 Returns pointer to an output pin with specified name. More...
 
RequestInputPinBasegetRequestInputPin (const char *strName)
 Returns pointer to an request input pin with specified name. More...
 
RequestOutputPinBasegetRequestOutputPin (const char *strName)
 Returns pointer to an input pin with specified name. More...
 

Static Public Member Functions

static int parseSensorNumber (const std::string &input_name)
 parse number from input name More...
 
static std::string parseEventName (const std::string &input_name)
 parse event name from input name More...
 

Protected Member Functions

bool parseInputDevice (XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *deviceNode)
 parse one device - load parameters from XML More...
 
bool parseInputMappingPair (string deviceID, XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *pairNode)
 parse one mapping pair More...
 
bool parseSenderReceiver (std::string sr, bool isSender, BaseClass **pEntity, bool bNoErrorOutput)
 
std::vector
< XERCES_CPP_NAMESPACE_QUALIFIER
DOMNode * > * 
getChildNodesbyName (XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *parentNode, const string childNodeName)
 returns all child with given name More...
 
bool parseReceiverAbility (XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *ChainPairNode)
 
bool parseOutputMappingPair (vrecko::Ability *receiverAbility, std::string receiverString, XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *pairNode)
 
bool processChainofResponsibility (ReceiversList *receivers, MessageBool *value)
 
 DECLARE_OUTPUT (Sensor_0_position, MessageVec3)
 
 DECLARE_OUTPUT (Sensor_0_orientation, MessageQuat)
 
 DECLARE_OUTPUT (Sensor_1_position, MessageVec3)
 
 DECLARE_OUTPUT (Sensor_1_orientation, MessageQuat)
 
 DECLARE_REQUEST_INPUT (SensorPosition, MessageInt, MessageVec3)
 
 DECLARE_REQUEST_INPUT (SensorOrientation, MessageInt, MessageQuat)
 
 DECLARE_REQUEST_INPUT (SensorTransformation, MessageInt, MessageSensorTransformation)
 
 DECLARE_REQUEST_INPUT (MenuSensorPosition, MessageInt, MessageVec3)
 
 DECLARE_REQUEST_INPUT (SelectedObjectID, MessageInt, MessageObjectID)
 
 DECLARE_REQUEST_OUTPUT (SelectionByPointerPos, MessageVec3, MessageObjectID)
 
- Protected Member Functions inherited from vrecko::Ability
 Ability (const char *theAbilityName)
 
- Protected Member Functions inherited from vrecko::BaseClass
bool sendNotifications (unsigned long notificationType, void *notificationData)
 
virtual int processNotification (BaseClass *sender, unsigned long notificationType, void *notificationData)
 Process an incoming notification. More...
 
IOPinBasefindPinInList (const char *strName, PinList *pinList)
 Internal method to find a given pin in a given list. More...
 

Protected Attributes

osg::Vec3 _lastKnownPositions [SENSOR_MAX_COUNT]
 
osg::Quat _lastKnownOrientations [SENSOR_MAX_COUNT]
 
unsigned int _lastKnownPointedObjects [SENSOR_MAX_COUNT]
 
osg::Vec3 _lastCheckedPositions [SENSOR_MAX_COUNT]
 
std::map< string, string > _actionMap
 
std::map< string, ReceiversList * > _outputMappingsWithPriorities
 
- Protected Attributes inherited from vrecko::Ability
BaseClasspOwner
 Pointer to the owner of this ability. (Almost?) always an EnvironmentObject class. More...
 
std::vector< std::string > parameterString
 
bool updated
 Update flag. It is used for save. More...
 
- Protected Attributes inherited from vrecko::BaseClass
AttributeMap attribute
 
MTReadWriteLock attributeLock
 
std::string senderString
 
MTLock notificationsLock
 
std::vector
< NOTIFICATION_DESCRIPTION
notifications
 
long int priority
 
const std::string * sceneFile
 
PinList inputPinsList
 
PinList outputPinsList
 
PinList requestInputPinsList
 
PinList requestOutputPinsList
 

Additional Inherited Members

- Public Types inherited from vrecko::Ability
typedef std::vector
< ParameterStruct
ParameterVector
 Vector of the description of parameters. More...
 
- Protected Types inherited from vrecko::BaseClass
typedef std::map< std::string,
int > 
AttributeMap
 Attributes. More...
 
typedef std::vector
< osg::ref_ptr< IOPinBase > > 
PinList
 

Detailed Description

Input Connector class.

Connector between input devices (Optitrack, Kinect, mouse, 3Dmouse, ...) and other VRECKO abilities Should simplify communication between VRECKO parts Manage chain of responsibilities - who will receive (and parse) message first, who (if) next, ...

Author
Jiri Chmelik
Date
2011

Constructor & Destructor Documentation

APInputConnector::InputConnector::InputConnector ( )
APInputConnector::InputConnector::~InputConnector ( )

Member Function Documentation

APInputConnector::InputConnector::DECLARE_OUTPUT ( Sensor_0_position  ,
MessageVec3   
)
protected
APInputConnector::InputConnector::DECLARE_OUTPUT ( Sensor_0_orientation  ,
MessageQuat   
)
protected
APInputConnector::InputConnector::DECLARE_OUTPUT ( Sensor_1_position  ,
MessageVec3   
)
protected
APInputConnector::InputConnector::DECLARE_OUTPUT ( Sensor_1_orientation  ,
MessageQuat   
)
protected
APInputConnector::InputConnector::DECLARE_REQUEST_INPUT ( SensorPosition  ,
MessageInt  ,
MessageVec3   
)
protected
APInputConnector::InputConnector::DECLARE_REQUEST_INPUT ( SensorOrientation  ,
MessageInt  ,
MessageQuat   
)
protected
APInputConnector::InputConnector::DECLARE_REQUEST_INPUT ( SensorTransformation  ,
MessageInt  ,
MessageSensorTransformation   
)
protected
APInputConnector::InputConnector::DECLARE_REQUEST_INPUT ( MenuSensorPosition  ,
MessageInt  ,
MessageVec3   
)
protected
APInputConnector::InputConnector::DECLARE_REQUEST_INPUT ( SelectedObjectID  ,
MessageInt  ,
MessageObjectID   
)
protected
APInputConnector::InputConnector::DECLARE_REQUEST_OUTPUT ( SelectionByPointerPos  ,
MessageVec3  ,
MessageObjectID   
)
protected
std::vector< XERCES_CPP_NAMESPACE_QUALIFIER DOMNode * > * APInputConnector::InputConnector::getChildNodesbyName ( XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *  parentNode,
const string  childNodeName 
)
protected

returns all child with given name

Only level 1 parsing

Parameters
parentNodeparent node
childNodeNamename of search node
Returns
vector of all child nodes with given name
bool APInputConnector::InputConnector::initialize ( XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *  parameters)
virtual

Core initialization.

It is important to place the initializing code here, because especially in the case of Abilities, this is the point when the ID and owner is known and we can react accordingly. (This information is unknown in the constructor.)

You will probably want to override this method. This method supersedes the original preInitialize() / loadXMLParameters() / postInitialize() methods, which are now obsolete, but for the sake of compatibility they are called from the initialize() if the method is not overridden. You can override it and forget about pre/postInitialize() or loadParameters() - it's now an old solution.

Parameters
parameters(XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *) Pointer to a XML DOM node, might be NULL if no parameters were specified. The ability should initialize to default values in that case.
Returns
(bool) Returns true on success.

Reimplemented from vrecko::BaseClass.

std::string APInputConnector::InputConnector::parseEventName ( const std::string &  input_name)
static

parse event name from input name

bool APInputConnector::InputConnector::parseInputDevice ( XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *  deviceNode)
protected

parse one device - load parameters from XML

process all mapping pairs

Parameters
deviceNodenode containing informations about one input device
Returns
successfulness of operation
bool APInputConnector::InputConnector::parseInputMappingPair ( string  deviceID,
XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *  pairNode 
)
protected

parse one mapping pair

Reads data from given node, parses it, creates input and output pins, interconnections

Parameters
pairNodenode containing informations about one mapping pair
Returns
successfulness of operation
bool APInputConnector::InputConnector::parseOutputMappingPair ( vrecko::Ability receiverAbility,
std::string  receiverString,
XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *  pairNode 
)
protected
bool APInputConnector::InputConnector::parseReceiverAbility ( XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *  ChainPairNode)
protected
bool APInputConnector::InputConnector::parseSenderReceiver ( std::string  sr,
bool  isSender,
BaseClass **  pEntity,
bool  bNoErrorOutput 
)
protected
int APInputConnector::InputConnector::parseSensorNumber ( const std::string &  input_name)
static

parse number from input name

void APInputConnector::InputConnector::processAction ( int  sensorNumber,
VreckoMessage value,
const std::string &  input_name 
)
bool APInputConnector::InputConnector::processChainofResponsibility ( ReceiversList receivers,
MessageBool *  value 
)
protected
void APInputConnector::InputConnector::processEvent ( const std::string &  input_name,
VreckoMessage value 
)
virtual

Processing of all incoming events.

Reimplemented from vrecko::BaseClass.

void APInputConnector::InputConnector::ProcessOrientation ( int  sensorNumber,
VreckoMessage value,
const std::string &  input_name 
)
void APInputConnector::InputConnector::processSensorTransformation ( int  sensorNumber,
VreckoMessage value,
const std::string &  input_name 
)
void APInputConnector::InputConnector::update ( void  )
virtual

This method is called periodically in case this instance is registered in Scheduler.

The method is called periodically at specified frequency or every frame. Use the Scheduler::addEntity() method to register your class and set the frequency.

Reimplemented from vrecko::BaseClass.

Member Data Documentation

std::map<string, string> APInputConnector::InputConnector::_actionMap
protected
osg::Vec3 APInputConnector::InputConnector::_lastCheckedPositions[SENSOR_MAX_COUNT]
protected
osg::Quat APInputConnector::InputConnector::_lastKnownOrientations[SENSOR_MAX_COUNT]
protected
unsigned int APInputConnector::InputConnector::_lastKnownPointedObjects[SENSOR_MAX_COUNT]
protected
osg::Vec3 APInputConnector::InputConnector::_lastKnownPositions[SENSOR_MAX_COUNT]
protected
std::map<string, ReceiversList *> APInputConnector::InputConnector::_outputMappingsWithPriorities
protected

The documentation for this class was generated from the following files: