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| VoxelGrid_Object_Data () |
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| ~VoxelGrid_Object_Data () |
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virtual void | preInitialize () |
| OBSOLETE METHOD, kept for backwards compatibility. More...
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virtual void | postInitialize () |
| OBSOLETE METHOD, kept for backwards compatibility. More...
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virtual void | update () |
| This method is called periodically in case this instance is registered in Scheduler. More...
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virtual bool | loadXMLParameters (XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *node) |
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virtual bool | isHierarchyCreated () |
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virtual bool | createHierarchy (void) |
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unsigned long | getXDFDim () |
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unsigned long | getYDFDim () |
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unsigned long | getZDFDim () |
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osg::BoundingBox & | getBBoxDF () |
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float | getDistanceFieldValue (int x, int y, int z) |
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int | getDistanceFieldValueEffect (unsigned long x, unsigned long y, unsigned long z, int level) |
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float | getDistanceTempFieldValue (int x, int y, int z) |
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float | getRequestedCellSize () |
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osg::Vec3 & | getBBoxDFSize () |
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void | VoxelGrid_Object_Data::increaseVoxelValueCollisions (int x, int y, int z) |
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void | VoxelGrid_Object_Data::setVoxelValueCollisions (int x, int y, int z, int value) |
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int | VoxelGrid_Object_Data::getCollisions (int x, int y, int z) |
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osg::Vec4f | returnColorOfVoxel (int x, int y, int z) |
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| SP_Object_DataInterface () |
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| ~SP_Object_DataInterface () |
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| GeometryLoaderBase () |
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| ~GeometryLoaderBase () |
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virtual bool | loadGeometry (osg::Node *pNode) |
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virtual unsigned long | getVertexStructureSize () |
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virtual void | allocateVertexArray (unsigned long numVertices) |
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virtual void | deallocateVertexArray () |
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virtual bool | saveVerticesToFile (vrecko::BufferedFileWrite *bfile) |
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virtual bool | loadVerticesFromFile (vrecko::BufferedFile *bfile) |
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virtual unsigned long | getFaceStructureSize () |
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virtual void | allocateFaceArray (unsigned long numFaces) |
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virtual void | deallocateFaceArray () |
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virtual bool | saveFacesToFile (vrecko::BufferedFileWrite *bfile) |
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virtual bool | loadFacesFromFile (vrecko::BufferedFile *bfile) |
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void * | getFace (unsigned long index) |
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void * | getVertex (unsigned long index) |
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unsigned long | getFaceCount () |
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unsigned long | getVertexCount () |
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void | debugWriteNormals () |
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virtual | ~Ability () |
| copy constructor More...
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const std::string & | getName () const |
| Returns the ability name. More...
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void | setPluginName (const char *pName) |
| Sets the plugin name. More...
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const std::string & | getPluginName (void) const |
| Returns the plugin name. More...
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const std::string & | getID (void) const |
| Returns ability the identification string. More...
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void | setID (const char *pID) |
| (Internal usage, most people should not need to use it.) Sets the ability ID. More...
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virtual void | clean (void) |
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void | setOwner (BaseClass *owner) |
| (Internal usage, most people should not need to use it.) Sets ability owner. *l This method is called automatically in World::createAbility(), so one would (almost?) never want to use it directly. More...
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BaseClass * | getOwner (void) |
| Returns the ability owner. More...
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virtual ParameterVector * | getParameterVector (void) |
| Return vector of the parameter description. More...
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bool | isUpdated (void) |
| Set update flag. More...
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virtual const std::string & | getSenderString (void) |
| Returns the identification string of sender. More...
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| BaseClass (const char *startingSenderString) |
| The main constructor. More...
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| BaseClass (BaseClass &bc) |
| Copy constructor. Probably not really used. More...
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virtual | ~BaseClass () |
| Destructor. More...
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virtual bool | initialize (XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *parameters=NULL) |
| Core initialization. More...
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virtual bool | initializeFromString (const char *xmlString) |
| Helper method that allows to initialize ability from a XML-formatted string. More...
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virtual
XERCES_CPP_NAMESPACE_QUALIFIER
DOMNode * | saveXMLParameters (XERCES_CPP_NAMESPACE_QUALIFIER DOMDocument *) |
| Save current setting into a XML node. More...
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bool | inputPresent (const std::string &name) |
| Returns true if input pin (not request inputpin ) with given name is present. More...
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bool | outputPresent (const std::string &name) |
| Returns true if output pin (not request output pin) with given name is present. More...
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void | addInputPin (InputPinBase *pin) |
| Adds an input pin. More...
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void | removeInputPin (InputPinBase *pin) |
| Removes an input pin. More...
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void | addOutputPin (OutputPinBase *pin) |
| Adds an output pin. More...
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void | removeOutputPin (OutputPinBase *pin) |
| Removes and output pin. More...
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void | addRequestInputPin (RequestInputPinBase *pin) |
| Adds a request input pin. More...
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void | removeRequestInputPin (RequestInputPinBase *pin) |
| Removes a request input pin. More...
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void | addRequestOutputPin (RequestOutputPinBase *pin) |
| Adds a request output pin. More...
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void | removeRequestOutputPin (RequestOutputPinBase *pin) |
| Removes a request output pin. More...
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bool | addNotification (BaseClass *receiver, unsigned long notificationTypes) |
| Registers an observer that will be notified if a specific change occurs. More...
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bool | removeNotification (BaseClass *receiver, unsigned long notificationTypes=NOTIFICATION_ALL) |
| Unregisters a previously registered observer. More...
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virtual void | processEvent (const std::string &input_name, VreckoMessage *pMessage) |
| Internal method for processing the events. More...
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virtual VreckoMessage * | processRequest (const std::string &request_input_name, VreckoMessage *pMessage) |
| Internal method for processing the requests. More...
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void | reportError (const std::string &error) |
| Print error message. More...
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void | setPriority (long int pr) |
| Sets the priority. (Possible problems - read the full description for more info) More...
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long int | getPriority (void) const |
| Returns current object priority. More...
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void | setAttribute (const std::string &attr_name, int attr_value) |
| Sets an attribute value. More...
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int | getAttribute (const std::string &attr_name) |
| Returns attribute value. More...
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int | getAttribute (const char *attr_name) |
| Returns attribute value. More...
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void | deleteAttribute (const std::string &attr_name) |
| Delete an attribute. More...
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void | setSceneFile (const std::string &sceneFileName) |
| Set the name of the file this component was in (and possibly will be saved to). More...
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const std::string & | getSceneFile () const |
| Get the name of the file this component was in. More...
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virtual bool | loadXMLParameters (const char *xmlString) |
| OBSOLETE METHOD, kept for backwards compatibility. More...
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InputPinBase * | getInputPin (const char *strName) |
| Returns pointer to an input pin with specified name. More...
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OutputPinBase * | getOutputPin (const char *strName) |
| Returns pointer to an output pin with specified name. More...
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RequestInputPinBase * | getRequestInputPin (const char *strName) |
| Returns pointer to an request input pin with specified name. More...
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RequestOutputPinBase * | getRequestOutputPin (const char *strName) |
| Returns pointer to an input pin with specified name. More...
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bool | createDistanceFieldGrid () |
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void | destroyDistanceFieldGrid () |
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bool | createDistanceFieldTempGrid () |
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void | destroyDistanceFieldTempGrid () |
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bool | createDistanceFieldGridCollision () |
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void | destroyDistanceFieldGridCollision () |
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void | setDistanceFieldValue (unsigned long x, unsigned long y, unsigned long z, float newValue) |
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void | setDistanceFieldTempValue (unsigned long x, unsigned long y, unsigned long z, float newValue) |
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bool | constructCacheDataName (char *pOutDataName) |
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bool | loadFromCache (const char *pModelFileName) |
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bool | saveToCache (const char *pModelFileName) |
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bool | loadGridFromFile (vrecko::BufferedFile *bfile) |
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bool | saveGridToFile (vrecko::BufferedFileWrite *bfile) |
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bool | saveCollisions () |
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bool | saveCollisionsToFile (vrecko::BufferedFileWrite *bfile) |
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bool | loadCollisions () |
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bool | loadCollisionsFromFile (vrecko::BufferedFile *bfile) |
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bool | updateDataInformation (char *data, char *file) |
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bool | getOSGInitCounts (osg::Node *pNode, unsigned long &pVertexCount, unsigned long &pPrimitiveCount) |
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bool | loadGeometryHelper (osg::Node *pNode, osg::Matrix &transform, unsigned long &vertex_pos, unsigned long &face_pos) |
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void | sortVerticesClockwise () |
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virtual void | destroyGeometry () |
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void | recalculateNormals () |
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osg::Vec3 * | getNormalByIndex (osg::Geometry::AttributeBinding normalBinding, osg::Vec3Array *pNormArray, osg::IndexArray *pNormIndices, unsigned long index) |
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| Ability (const char *theAbilityName) |
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bool | sendNotifications (unsigned long notificationType, void *notificationData) |
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virtual int | processNotification (BaseClass *sender, unsigned long notificationType, void *notificationData) |
| Process an incoming notification. More...
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IOPinBase * | findPinInList (const char *strName, PinList *pinList) |
| Internal method to find a given pin in a given list. More...
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