vrecko
virtual reality framework
|
#include <PointShell_Object_Data.h>
Public Member Functions | |
bool | loadDataFromFile (vrecko::BufferedFile *bfile) |
bool | saveDataToFile (vrecko::BufferedFileWrite *bfile) |
Public Member Functions inherited from DynTreeNode< PointShell_SimpleNode > | |
unsigned long | GetDepth () |
Public Attributes | |
osg::Vec3 | pos |
osg::Vec3 | iNorm |
float | radius |
int | id |
int | collisions |
Public Attributes inherited from DynTreeNode< PointShell_SimpleNode > | |
PointShell_SimpleNode * | lpParent |
PointShell_SimpleNode * | lpChild |
PointShell_SimpleNode * | lpNext |
PointShell_SimpleNode * | lpPrev |
DynamicTree < PointShell_SimpleNode > * | tree |
|
inline |
|
inline |
int APSpacePartitioning::PointShell_SimpleNode::collisions |
int APSpacePartitioning::PointShell_SimpleNode::id |
osg::Vec3 APSpacePartitioning::PointShell_SimpleNode::iNorm |
osg::Vec3 APSpacePartitioning::PointShell_SimpleNode::pos |
float APSpacePartitioning::PointShell_SimpleNode::radius |