vrecko
virtual reality framework
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base::hand Class Reference

#include <hand.h>

Inheritance diagram for base::hand:
vrecko::Ability vrecko::BaseClass

Public Member Functions

 hand ()
 
 ~hand ()
 
void update (void)
 
void preInitialize ()
 OBSOLETE METHOD, kept for backwards compatibility. More...
 
- Public Member Functions inherited from vrecko::Ability
virtual ~Ability ()
 copy constructor More...
 
const std::string & getName () const
 Returns the ability name. More...
 
void setPluginName (const char *pName)
 Sets the plugin name. More...
 
const std::string & getPluginName (void) const
 Returns the plugin name. More...
 
const std::string & getID (void) const
 Returns ability the identification string. More...
 
void setID (const char *pID)
 (Internal usage, most people should not need to use it.) Sets the ability ID. More...
 
virtual void clean (void)
 
void setOwner (BaseClass *owner)
 (Internal usage, most people should not need to use it.) Sets ability owner. *l This method is called automatically in World::createAbility(), so one would (almost?) never want to use it directly. More...
 
BaseClassgetOwner (void)
 Returns the ability owner. More...
 
virtual ParameterVectorgetParameterVector (void)
 Return vector of the parameter description. More...
 
bool isUpdated (void)
 Set update flag. More...
 
virtual const std::string & getSenderString (void)
 Returns the identification string of sender. More...
 
- Public Member Functions inherited from vrecko::BaseClass
 BaseClass (const char *startingSenderString)
 The main constructor. More...
 
 BaseClass (BaseClass &bc)
 Copy constructor. Probably not really used. More...
 
virtual ~BaseClass ()
 Destructor. More...
 
virtual bool initialize (XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *parameters=NULL)
 Core initialization. More...
 
virtual bool initializeFromString (const char *xmlString)
 Helper method that allows to initialize ability from a XML-formatted string. More...
 
virtual
XERCES_CPP_NAMESPACE_QUALIFIER
DOMNode
saveXMLParameters (XERCES_CPP_NAMESPACE_QUALIFIER DOMDocument *)
 Save current setting into a XML node. More...
 
bool inputPresent (const std::string &name)
 Returns true if input pin (not request inputpin ) with given name is present. More...
 
bool outputPresent (const std::string &name)
 Returns true if output pin (not request output pin) with given name is present. More...
 
void addInputPin (InputPinBase *pin)
 Adds an input pin. More...
 
void removeInputPin (InputPinBase *pin)
 Removes an input pin. More...
 
void addOutputPin (OutputPinBase *pin)
 Adds an output pin. More...
 
void removeOutputPin (OutputPinBase *pin)
 Removes and output pin. More...
 
void addRequestInputPin (RequestInputPinBase *pin)
 Adds a request input pin. More...
 
void removeRequestInputPin (RequestInputPinBase *pin)
 Removes a request input pin. More...
 
void addRequestOutputPin (RequestOutputPinBase *pin)
 Adds a request output pin. More...
 
void removeRequestOutputPin (RequestOutputPinBase *pin)
 Removes a request output pin. More...
 
bool addNotification (BaseClass *receiver, unsigned long notificationTypes)
 Registers an observer that will be notified if a specific change occurs. More...
 
bool removeNotification (BaseClass *receiver, unsigned long notificationTypes=NOTIFICATION_ALL)
 Unregisters a previously registered observer. More...
 
virtual void processEvent (const std::string &input_name, VreckoMessage *pMessage)
 Internal method for processing the events. More...
 
virtual VreckoMessageprocessRequest (const std::string &request_input_name, VreckoMessage *pMessage)
 Internal method for processing the requests. More...
 
void reportError (const std::string &error)
 Print error message. More...
 
void setPriority (long int pr)
 Sets the priority. (Possible problems - read the full description for more info) More...
 
long int getPriority (void) const
 Returns current object priority. More...
 
void setAttribute (const std::string &attr_name, int attr_value)
 Sets an attribute value. More...
 
int getAttribute (const std::string &attr_name)
 Returns attribute value. More...
 
int getAttribute (const char *attr_name)
 Returns attribute value. More...
 
void deleteAttribute (const std::string &attr_name)
 Delete an attribute. More...
 
void setSceneFile (const std::string &sceneFileName)
 Set the name of the file this component was in (and possibly will be saved to). More...
 
const std::string & getSceneFile () const
 Get the name of the file this component was in. More...
 
virtual void postInitialize (void)
 OBSOLETE METHOD, kept for backwards compatibility. More...
 
virtual bool loadXMLParameters (XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *)
 OBSOLETE METHOD, kept for backwards compatibility. More...
 
virtual bool loadXMLParameters (const char *xmlString)
 OBSOLETE METHOD, kept for backwards compatibility. More...
 
InputPinBasegetInputPin (const char *strName)
 Returns pointer to an input pin with specified name. More...
 
OutputPinBasegetOutputPin (const char *strName)
 Returns pointer to an output pin with specified name. More...
 
RequestInputPinBasegetRequestInputPin (const char *strName)
 Returns pointer to an request input pin with specified name. More...
 
RequestOutputPinBasegetRequestOutputPin (const char *strName)
 Returns pointer to an input pin with specified name. More...
 

Protected Member Functions

 DECLARE_INPUT (Grab, MessageBool)
 
 DECLARE_OUTPUT (RelativeLocation, MessageMatrix)
 
- Protected Member Functions inherited from vrecko::Ability
 Ability (const char *theAbilityName)
 
- Protected Member Functions inherited from vrecko::BaseClass
bool sendNotifications (unsigned long notificationType, void *notificationData)
 
virtual int processNotification (BaseClass *sender, unsigned long notificationType, void *notificationData)
 Process an incoming notification. More...
 
IOPinBasefindPinInList (const char *strName, PinList *pinList)
 Internal method to find a given pin in a given list. More...
 

Protected Attributes

osg::Vec3 _grab_position
 
osg::Vec3 _actual_position
 
osg::Vec3 _last_position
 
osg::Matrix _grab_rotation
 
osg::Matrix _actual_rotation
 
osg::Matrix _last_rotation
 
osg::Matrix _parent_rotation
 
osg::Matrix _parent_inverse_rotation
 
bool _first
 
bool dyn_version
 
EnvironmentObjectselected_object
 
Abilityab_with_input_Use
 
bool manipulate
 
osg::Vec3 _last_positions [200]
 
int _current_pos
 
osg::Matrix _grab_rotation2
 
osg::Vec3 _grab_position2
 
osg::Vec3 force
 
bool first
 
osg::Matrix grab_transform
 
osg::Matrix current_transform
 
osg::Matrix last_transform
 
osg::Matrix grab_transform_SO
 
osg::Matrix SOparent_mat
 
EnvironmentObjectowner
 
- Protected Attributes inherited from vrecko::Ability
BaseClasspOwner
 Pointer to the owner of this ability. (Almost?) always an EnvironmentObject class. More...
 
std::vector< std::string > parameterString
 
bool updated
 Update flag. It is used for save. More...
 
- Protected Attributes inherited from vrecko::BaseClass
AttributeMap attribute
 
MTReadWriteLock attributeLock
 
std::string senderString
 
MTLock notificationsLock
 
std::vector
< NOTIFICATION_DESCRIPTION
notifications
 
long int priority
 
const std::string * sceneFile
 
PinList inputPinsList
 
PinList outputPinsList
 
PinList requestInputPinsList
 
PinList requestOutputPinsList
 

Additional Inherited Members

- Public Types inherited from vrecko::Ability
typedef std::vector
< ParameterStruct
ParameterVector
 Vector of the description of parameters. More...
 
- Protected Types inherited from vrecko::BaseClass
typedef std::map< std::string,
int > 
AttributeMap
 Attributes. More...
 
typedef std::vector
< osg::ref_ptr< IOPinBase > > 
PinList
 

Constructor & Destructor Documentation

hand::hand ( )
base::hand::~hand ( )
inline

Member Function Documentation

base::hand::DECLARE_INPUT ( Grab  ,
MessageBool   
)
protected
base::hand::DECLARE_OUTPUT ( RelativeLocation  ,
MessageMatrix   
)
protected
void base::hand::preInitialize ( void  )
inlinevirtual

OBSOLETE METHOD, kept for backwards compatibility.

The preInitialize(), loadXMLParameters() and postInitialize() methods were replaced in 2011 by a single method initialize().

Reimplemented from vrecko::BaseClass.

void hand::update ( void  )
virtual

Process the Events.

Reimplemented from vrecko::BaseClass.

Member Data Documentation

osg::Vec3 base::hand::_actual_position
protected
osg::Matrix base::hand::_actual_rotation
protected
int base::hand::_current_pos
protected
bool base::hand::_first
protected
osg::Vec3 base::hand::_grab_position
protected
osg::Vec3 base::hand::_grab_position2
protected
osg::Matrix base::hand::_grab_rotation
protected
osg::Matrix base::hand::_grab_rotation2
protected
osg::Vec3 base::hand::_last_position
protected
osg::Vec3 base::hand::_last_positions[200]
protected
osg::Matrix base::hand::_last_rotation
protected
osg::Matrix base::hand::_parent_inverse_rotation
protected
osg::Matrix base::hand::_parent_rotation
protected
Ability* base::hand::ab_with_input_Use
protected
osg::Matrix base::hand::current_transform
protected
bool base::hand::dyn_version
protected
bool base::hand::first
protected
osg::Vec3 base::hand::force
protected
osg::Matrix base::hand::grab_transform
protected
osg::Matrix base::hand::grab_transform_SO
protected
osg::Matrix base::hand::last_transform
protected
bool base::hand::manipulate
protected
EnvironmentObject* base::hand::owner
protected
EnvironmentObject* base::hand::selected_object
protected
osg::Matrix base::hand::SOparent_mat
protected

The documentation for this class was generated from the following files: