vrecko
virtual reality framework
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#include <DynamicScene.h>
Public Member Functions | |
virtual const char * | getMessageId () |
Public Attributes | |
EnvironmentObject * | sender |
std::string | type |
double | parameter [20] |
std::multimap< std::string, double * > | object |
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inlinevirtual |
Should be overridden to return the name of new class.
Reimplemented from vrecko::VreckoMessage.
std::multimap<std::string, double*> ode::DynamicScene::MessageODERequest::object |
double ode::DynamicScene::MessageODERequest::parameter[20] |
EnvironmentObject* ode::DynamicScene::MessageODERequest::sender |
std::string ode::DynamicScene::MessageODERequest::type |