#include <Mirror.h>
behindO::MyCullCallback::MyCullCallback |
( |
osg::Node * |
subgraph, |
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osg::Texture2D * |
texture |
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) |
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inline |
behindO::MyCullCallback::MyCullCallback |
( |
osg::Node * |
subgraph, |
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osg::Image * |
image |
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) |
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inline |
void behindO::MyCullCallback::doPreRender |
( |
osg::Node & |
node, |
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osgUtil::CullVisitor & |
cv |
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) |
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virtual void behindO::MyCullCallback::operator() |
( |
osg::Node * |
node, |
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osg::NodeVisitor * |
nv |
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) |
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inlinevirtual |
osg::ref_ptr<osg::Image> behindO::MyCullCallback::_image |
osg::ref_ptr<osg::StateSet> behindO::MyCullCallback::_localState |
osg::ref_ptr<osg::Node> behindO::MyCullCallback::_subgraph |
osg::ref_ptr<osg::Texture2D> behindO::MyCullCallback::_texture |
osg::Vec3 behindO::MyCullCallback::camera_center |
osg::Vec3 behindO::MyCullCallback::camera_direction |
osg::Vec3 behindO::MyCullCallback::camera_position |
bool behindO::MyCullCallback::dir |
bool behindO::MyCullCallback::frame |
osg::Vec3 behindO::MyCullCallback::old_camera_direction |
osg::Vec3 behindO::MyCullCallback::up_vector |
The documentation for this class was generated from the following file:
- C:/Documents/School/OSG/VRECKO/include/vreckoAP/behindO/Mirror.h