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virtual reality framework
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behindO::MyCullCallback Class Reference

#include <Mirror.h>

Inheritance diagram for behindO::MyCullCallback:

Public Member Functions

 MyCullCallback (osg::Node *subgraph, osg::Texture2D *texture)
 
 MyCullCallback (osg::Node *subgraph, osg::Image *image)
 
virtual void operator() (osg::Node *node, osg::NodeVisitor *nv)
 
void doPreRender (osg::Node &node, osgUtil::CullVisitor &cv)
 

Public Attributes

osg::ref_ptr< osg::Node > _subgraph
 
osg::ref_ptr< osg::Texture2D > _texture
 
osg::ref_ptr< osg::Image > _image
 
osg::ref_ptr< osg::StateSet > _localState
 
bool frame
 
osg::Vec3 camera_position
 
osg::Vec3 camera_direction
 
osg::Vec3 camera_center
 
osg::Vec3 old_camera_direction
 
osg::Vec3 up_vector
 
EnvironmentObjectmirror_object
 
bool dir
 

Constructor & Destructor Documentation

behindO::MyCullCallback::MyCullCallback ( osg::Node *  subgraph,
osg::Texture2D *  texture 
)
inline
behindO::MyCullCallback::MyCullCallback ( osg::Node *  subgraph,
osg::Image *  image 
)
inline

Member Function Documentation

void behindO::MyCullCallback::doPreRender ( osg::Node &  node,
osgUtil::CullVisitor &  cv 
)
virtual void behindO::MyCullCallback::operator() ( osg::Node *  node,
osg::NodeVisitor *  nv 
)
inlinevirtual

Member Data Documentation

osg::ref_ptr<osg::Image> behindO::MyCullCallback::_image
osg::ref_ptr<osg::StateSet> behindO::MyCullCallback::_localState
osg::ref_ptr<osg::Node> behindO::MyCullCallback::_subgraph
osg::ref_ptr<osg::Texture2D> behindO::MyCullCallback::_texture
osg::Vec3 behindO::MyCullCallback::camera_center
osg::Vec3 behindO::MyCullCallback::camera_direction
osg::Vec3 behindO::MyCullCallback::camera_position
bool behindO::MyCullCallback::dir
bool behindO::MyCullCallback::frame
EnvironmentObject* behindO::MyCullCallback::mirror_object
osg::Vec3 behindO::MyCullCallback::old_camera_direction
osg::Vec3 behindO::MyCullCallback::up_vector

The documentation for this class was generated from the following file: