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| | Cable () |
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| virtual | ~Cable () |
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| virtual void | preInitialize () |
| | OBSOLETE METHOD, kept for backwards compatibility. More...
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| virtual void | postInitialize () |
| | OBSOLETE METHOD, kept for backwards compatibility. More...
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| void | setCableID (string ID) |
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| string | getCableID () |
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| void | setShape (osg::ref_ptr< osg::Vec3Array > points) |
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| osg::ref_ptr< osg::Vec3Array > | getShape () |
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| void | setInterpolation (unsigned int type, unsigned int num) |
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| void | getInterpolation (unsigned int *type, unsigned int *num) |
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| void | setRadius (float radius) |
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| float | getRadius () |
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| void | setControlSpheresRadiusAdjust (float radius) |
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| float | getControlSpheresRadiusAdjust () |
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| void | updateControlSpheresRadius () |
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| void | setCableColor (osg::Vec4f color) |
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| osg::Vec4f | getCableColor () |
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| void | setControlSpheresColor (osg::Vec4f color) |
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| osg::Vec4f | ControlSpheresColor () |
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| void | setShapeRotate (float angle) |
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| float | getShapeRotate () |
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| void | setEoWrapper (EnvironmentObject *wrapper) |
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| EnvironmentObject * | getEoWrapper () |
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| osg::Node * | getCableWrapperNode () |
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| void | setControlPoints (osg::ref_ptr< osg::Vec3Array > points) |
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| osg::ref_ptr< osg::Vec3Array > | getControlPoints () |
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| osg::ref_ptr< osg::Vec3Array > | getIntepolatedPoints () |
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| void | addControlPoint (osg::Vec3f position) |
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| void | addControlPoint (unsigned int position, osg::Vec3f point) |
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| void | addControlPointBetweenLine (osg::Vec3f position) |
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| osg::Vec3f | getInterpolatedPoint (osg::Vec3 p0, osg::Vec3 p1, osg::Vec3 p2, osg::Vec3 p3, double t=0.5) const |
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| EnvironmentObject * | createSphere (osg::Vec3f center, float radius=0.25) |
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| EnvironmentObject * | createSphere (osg::Vec3f center, osg::Vec4f color, float radius=0.25) |
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| void | interpolate () |
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| osg::ref_ptr< osg::Vec3Array > | interpolateCatPerSegment (osg::ref_ptr< osg::Vec3Array > inputPoints, unsigned int pointsPerSegment) const |
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| osg::ref_ptr< osg::Vec3Array > | interpolateCatIterate (osg::ref_ptr< osg::Vec3Array > inputPoints, unsigned int numIterations) const |
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| void | wrapCable () |
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| void | setUpdate (bool state) |
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| bool | getUpdate () |
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| virtual void | update () |
| | This method is called periodically in case this instance is registered in Scheduler. More...
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| int | computeRMF (osg::Vec3Array *points, osg::Vec3Array *tangents, osg::Vec3Array *normals, osg::Vec3Array *binormals) |
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| osg::Vec3Array * | transformVectors (osg::Vec3Array *vectors, osg::Vec3f point, osg::Vec3f tangent, osg::Vec3f normal, osg::Vec3f binormal, float scale=1) |
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| osg::ref_ptr< osg::Geode > | wrap (osg::Vec3Array *shapeVectors, osg::Vec3Array *points, osg::Vec3Array *tangents, osg::Vec3Array *normals, osg::Vec3Array *binormals, float scale=1, unsigned int wrapFrom=1, unsigned int wrapNum=0) |
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| void | visualizeVectors (osg::Vec3Array *points, osg::Vec3Array *tangents, osg::Vec3Array *normals, osg::Vec3Array *binormals) |
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| virtual | ~Ability () |
| | copy constructor More...
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| const std::string & | getName () const |
| | Returns the ability name. More...
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| void | setPluginName (const char *pName) |
| | Sets the plugin name. More...
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| const std::string & | getPluginName (void) const |
| | Returns the plugin name. More...
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| const std::string & | getID (void) const |
| | Returns ability the identification string. More...
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| void | setID (const char *pID) |
| | (Internal usage, most people should not need to use it.) Sets the ability ID. More...
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| virtual void | clean (void) |
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| void | setOwner (BaseClass *owner) |
| | (Internal usage, most people should not need to use it.) Sets ability owner. *l This method is called automatically in World::createAbility(), so one would (almost?) never want to use it directly. More...
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| BaseClass * | getOwner (void) |
| | Returns the ability owner. More...
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| virtual ParameterVector * | getParameterVector (void) |
| | Return vector of the parameter description. More...
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| bool | isUpdated (void) |
| | Set update flag. More...
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| virtual const std::string & | getSenderString (void) |
| | Returns the identification string of sender. More...
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| | BaseClass (const char *startingSenderString) |
| | The main constructor. More...
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| | BaseClass (BaseClass &bc) |
| | Copy constructor. Probably not really used. More...
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| virtual | ~BaseClass () |
| | Destructor. More...
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| virtual bool | initialize (XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *parameters=NULL) |
| | Core initialization. More...
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| virtual bool | initializeFromString (const char *xmlString) |
| | Helper method that allows to initialize ability from a XML-formatted string. More...
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virtual
XERCES_CPP_NAMESPACE_QUALIFIER
DOMNode * | saveXMLParameters (XERCES_CPP_NAMESPACE_QUALIFIER DOMDocument *) |
| | Save current setting into a XML node. More...
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| bool | inputPresent (const std::string &name) |
| | Returns true if input pin (not request inputpin ) with given name is present. More...
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| bool | outputPresent (const std::string &name) |
| | Returns true if output pin (not request output pin) with given name is present. More...
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| void | addInputPin (InputPinBase *pin) |
| | Adds an input pin. More...
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| void | removeInputPin (InputPinBase *pin) |
| | Removes an input pin. More...
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| void | addOutputPin (OutputPinBase *pin) |
| | Adds an output pin. More...
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| void | removeOutputPin (OutputPinBase *pin) |
| | Removes and output pin. More...
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| void | addRequestInputPin (RequestInputPinBase *pin) |
| | Adds a request input pin. More...
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| void | removeRequestInputPin (RequestInputPinBase *pin) |
| | Removes a request input pin. More...
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| void | addRequestOutputPin (RequestOutputPinBase *pin) |
| | Adds a request output pin. More...
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| void | removeRequestOutputPin (RequestOutputPinBase *pin) |
| | Removes a request output pin. More...
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| bool | addNotification (BaseClass *receiver, unsigned long notificationTypes) |
| | Registers an observer that will be notified if a specific change occurs. More...
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| bool | removeNotification (BaseClass *receiver, unsigned long notificationTypes=NOTIFICATION_ALL) |
| | Unregisters a previously registered observer. More...
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| virtual void | processEvent (const std::string &input_name, VreckoMessage *pMessage) |
| | Internal method for processing the events. More...
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| virtual VreckoMessage * | processRequest (const std::string &request_input_name, VreckoMessage *pMessage) |
| | Internal method for processing the requests. More...
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| void | reportError (const std::string &error) |
| | Print error message. More...
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| void | setPriority (long int pr) |
| | Sets the priority. (Possible problems - read the full description for more info) More...
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| long int | getPriority (void) const |
| | Returns current object priority. More...
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| void | setAttribute (const std::string &attr_name, int attr_value) |
| | Sets an attribute value. More...
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| int | getAttribute (const std::string &attr_name) |
| | Returns attribute value. More...
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| int | getAttribute (const char *attr_name) |
| | Returns attribute value. More...
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| void | deleteAttribute (const std::string &attr_name) |
| | Delete an attribute. More...
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| void | setSceneFile (const std::string &sceneFileName) |
| | Set the name of the file this component was in (and possibly will be saved to). More...
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| const std::string & | getSceneFile () const |
| | Get the name of the file this component was in. More...
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| virtual bool | loadXMLParameters (XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *) |
| | OBSOLETE METHOD, kept for backwards compatibility. More...
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| virtual bool | loadXMLParameters (const char *xmlString) |
| | OBSOLETE METHOD, kept for backwards compatibility. More...
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| InputPinBase * | getInputPin (const char *strName) |
| | Returns pointer to an input pin with specified name. More...
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| OutputPinBase * | getOutputPin (const char *strName) |
| | Returns pointer to an output pin with specified name. More...
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| RequestInputPinBase * | getRequestInputPin (const char *strName) |
| | Returns pointer to an request input pin with specified name. More...
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| RequestOutputPinBase * | getRequestOutputPin (const char *strName) |
| | Returns pointer to an input pin with specified name. More...
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