vrecko
virtual reality framework
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BrushStroke.cpp File Reference
#include "precompiled.h"
#include <vreckoAP/DynamicArt/BrushStroke.h>
#include <vreckoAP/DynamicArt/Controller.h>
#include <vreckoAP/DynamicArt/DAEnvironment.h>
#include "spline.h"
#include "SampledSpline.h"
#include "RegularPolygonSpline.h"
#include "RMFrame.h"
#include "HandFrame.h"
#include "InterpolatedSpline.h"
#include "LinearInterpolator.h"
#include "CatmullRomInterpolator.h"
#include "SmoothedSpline.h"
#include "FilletSpline.h"
#include <vreckoAP/DynamicArt/DiameterGenAdapter.h>

Namespaces

namespace  APDYNAMICART
 

Macros

#define UPDATE_CONTROL_POINTS_MIN_DISTANCE   0.125
 

Functions

 APDYNAMICART::METHOD_INPUT (Colour, MessageVec4, BrushStroke)
 

Macro Definition Documentation

#define UPDATE_CONTROL_POINTS_MIN_DISTANCE   0.125