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virtual reality framework
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LinearInterpolator.h
Go to the documentation of this file.
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#pragma once
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#include "
interpolator.h
"
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class
LinearInterpolator
:
public
Interpolator
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{
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public
:
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META_DAObject
(
LinearInterpolator
,
"Linear Interpolator"
)
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virtual
Vec3ArrayPtr
interpolate
(const
Vec3ArrayPtr
array,
unsigned
int
interpolationSteps
,
bool
closed
);
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private:
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osg::Vec3 interpolatePoint(
double
t, const osg::Vec3& point1, const osg::Vec3& point2 );
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};
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src
vreckoAP
DynamicArt
LinearInterpolator.h
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