vrecko
virtual reality framework
|
#include "precompiled.h"
#include <string.h>
#include <vreckoAP/DynamicArt/AP_DynamicArt.h>
#include <vreckoAP/DynamicArt/Ctrl_StringSculptures.h>
#include <vreckoAP/DynamicArt/Ctrl_PolyhedraSculptures.h>
#include <vreckoAP/DynamicArt/ToolHook.h>
Functions | |
const char ** | getAbilityList (void) |
Ability * | getAbilityInstance (const char *_name) |
void AP_EXPORT | initializeAttributesDescription () |
Variables | |
const char * | _DynamicArt_plugin_name = { "DynamicArt" } |
const char * | _DynamicArt_ability_name [] |
Ability * | _new_ability |
Ability* getAbilityInstance | ( | const char * | _name | ) |
const char** getAbilityList | ( | void | ) |
void AP_EXPORT initializeAttributesDescription | ( | ) |
const char* _DynamicArt_ability_name[] |
const char* _DynamicArt_plugin_name = { "DynamicArt" } |
Ability* _new_ability |