vrecko
virtual reality framework
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#include <vreckoAP/ConstrainedMovement/ConstrainedObjectMovement.h>
#include <vreckoAP/ConstrainedMovement/ConstraintDescription.h>
#include <vreckoAP/ConstrainedMovement/PolygonUtils.h>
#include <vrecko/Scene.h>
#include <vrecko/EventDispatcher.h>
#include <helpers/DynamicArray.h>
#include <helpers/HelperMacros.h>
#include <osg/BlendEquation>
#include <osg/CullFace>
#include <osg/Depth>
#include <osg/PolygonOffset>
#include <osg/io_utils>
Namespaces | |
namespace | APConstrainedMovement |
Macros | |
#define | POINTER_ROTATION_MULTIPLIER 3 |
#define | OPACITY_MULTIPLIER 0.7 |
Variables | |
vector< int > | APConstrainedMovement::watchedObjectIDs |
#define OPACITY_MULTIPLIER 0.7 |
#define POINTER_ROTATION_MULTIPLIER 3 |