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vrecko
virtual reality framework
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#include <vreckoAP/ConstrainedMovement/PolygonUtils.h>
Namespaces | |
namespace | APConstrainedMovement |
Macros | |
#define | COLLINEAR_ORIENTATION 0 |
#define | RIGHT_HAND_SIDE -1 |
#define | LEFT_HAND_SIDE +1 |
Functions | |
float | APConstrainedMovement::area (osg::Vec3 &point1, osg::Vec3 &point2, osg::Vec3 &point3) |
osg::Vec3 | APConstrainedMovement::centroid (Vecs3 polygon) |
int | APConstrainedMovement::orientation (float x1, float y1, float x2, float y2, float px, float py) |
bool | APConstrainedMovement::convexPolygon (Vecs3 polygon) |
#define COLLINEAR_ORIENTATION 0 |
#define LEFT_HAND_SIDE +1 |
#define RIGHT_HAND_SIDE -1 |