vrecko
virtual reality framework
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#include "precompiled.h"
#include <vreckoAP/ObjectUtils/AP_ObjectUtils.h>
#include <vreckoAP/ObjectUtils/ObjectInfo.h>
#include <vreckoAP/ObjectUtils/ObjectSelector.h>
#include <vreckoAP/ObjectUtils/ObjectEffect.h>
#include <vreckoAP/ObjectUtils/ObjectEffectMan.h>
#include <vreckoAP/ObjectUtils/ObjectModif.h>
#include <vreckoAP/ObjectUtils/KeepOnScreen.h>
#include <vreckoAP/ObjectUtils/Animator.h>
#include <vreckoAP/ObjectUtils/ConnectionViz.h>
#include <vreckoAP/ObjectUtils/UseToEvent.h>
#include <vreckoAP/ObjectUtils/CopyProperties.h>
Functions | |
AP_EXPORT const char * | getPluginDescription () |
AP_EXPORT const char ** | getAbilityList () |
AP_EXPORT const char * | getAbilityDescription (const char *strName) |
AP_EXPORT Ability * | getAbilityInstance (const char *pchName) |
AP_EXPORT void | setAbilitiesParameters () |
Variables | |
const char * | g_PluginName = {"ObjectUtils"} |
const char * | g_AbilityName [] |
const char * | g_AbilityDesc [] |
AP_EXPORT const char* getAbilityDescription | ( | const char * | strName | ) |
AP_EXPORT Ability* getAbilityInstance | ( | const char * | pchName | ) |
AP_EXPORT const char** getAbilityList | ( | void | ) |
AP_EXPORT const char* getPluginDescription | ( | void | ) |
AP_EXPORT void setAbilitiesParameters | ( | void | ) |
const char* g_AbilityDesc[] |
const char* g_AbilityName[] |
const char* g_PluginName = {"ObjectUtils"} |