vrecko
virtual reality framework
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#include "precompiled.h"
#include <vreckoAP/ObjectUtils/ConnectionViz.h>
#include <vrecko/EventDispatcher.h>
#include <helpers/HelperMacros.h>
#include <vreckoAP/ObjectUtils/ObjectInfo.h>
#include <helpers/XercesXMLUtils.h>
#include <math.h>
#include <helpers/StringHelpers.h>
Namespaces | |
namespace | APObjectUtils |
Functions | |
void | APObjectUtils::HSVtoRGB (float *r, float *g, float *b, float h, float s, float v) |