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virtual reality framework
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ObjectModif.h
Go to the documentation of this file.
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#ifndef OBJECTMODIF_H
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#define OBJECTMODIF_H
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#include <
vrecko/Ability.h
>
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#include <osg/Group>
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using namespace
vrecko;
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namespace
APObjectUtils
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{
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class
ObjectModif
:
public
Ability
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{
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public
:
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ObjectModif
();
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virtual
~
ObjectModif
();
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virtual
void
preInitialize();
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virtual
void
postInitialize();
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virtual
bool
loadXMLParameters(XERCES_CPP_NAMESPACE_QUALIFIER
DOMNode
*pParametersNode);
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virtual
void
update();
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// virtual void processEvent(const std::string &strInputName, void *pValue);
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protected
:
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EnvironmentObject
*
owner
;
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EnvironmentObject
* getSelectedObject();
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DECLARE_INPUT
(RandomColor, MessageBool);
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DECLARE_REQUEST_OUTPUT
(SelectionID,
MessageVoid
, MessageObjectID);
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};
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}
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#endif
include
vreckoAP
ObjectUtils
ObjectModif.h
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